Matrox Parhelia 256 MB vs NVIDIA Playstation 3 GPU 90nm
Processeur graphique
| Nom du GPU | Parhelia-512 | RSX-90nm |
|---|---|---|
| GPU variant | PHF-D2 | RSX-CXD2971 |
| Architecture | Parhelia | Curie |
| Fonderie | UMC | Sony |
| Taille du processus | 150 nm | 90 nm |
| Transistors | 80 million | 300 million |
| Taille des matrices | 174 mm² | 258 mm² |
Carte graphique
| Date de publication | Mar 30th, 2004 | Nov 11th, 2006 |
|---|---|---|
| Génération | Parhelia | Console GPU |
| Production | End-of-life | End-of-life |
| Bus interface | AGP 8x | IGP |
| Critiques | 5 in our database | — |
| Prix de lancement | — | 599 USD |
Vitesse clock
| GPU clock | 250 MHz | 550 MHz |
|---|---|---|
| Mémoire clock | 325 MHz 650 Mbps effective | 650 MHz 1300 Mbps effective |
Mémoire
| Taille de la mémoire | 256 MB | 256 MB |
|---|---|---|
| Type de mémoire | DDR | GDDR3 |
| Bus mémoire | 256 bit | 128 bit |
| Bande passante | 20.80 GB/s | 20.80 GB/s |
Render Config
| Pixel shaders | 4 | 24 |
|---|---|---|
| Vertex shaders | 4 | 8 |
| TMUs | 16 | 24 |
| ROPs | 4 | 8 |
Performance théorique
| Taux de pixel | 1.000 GPixel/s | 4.400 GPixel/s |
|---|---|---|
| Vertex rate | 250.0 MVertices/s | 1.100 GVertices/s |
| Taux de texture | 4.000 GTexel/s | 13.20 GTexel/s |
Board Design
| Taille Slot | Single-slot | IGP |
|---|---|---|
| Longueur | 175 mm 6.9 inches | 325 mm 12.8 inches |
| TDP | unknown | 80 W |
| Suggestions pour le PSU | 200 W | 350 W |
| Sorties | 2x DVI | No outputs |
| Connecteurs de puissance | None | — |
| Board number | PH-A8X256 | — |
| Taille | — | 98 mm 3.9 inches |
| Taille | — | 274 mm 10.8 inches |
| Poids | — | 5.0 kg (11.0 lbs) |
Caractéristiques graphiques
| DirectX | 8.1 | — |
|---|---|---|
| OpenGL | 1.3 | ES 1.1 |
| OpenCL | — | — |
| Vulkan | — | — |
| Pixel shader | 1.3 | 3.0 |
| Vertex shader | 2.0 | 3.0 |