Intel UHD Graphics vs NVIDIA GeForce GTX 670M
Processeur graphique
| Nom du GPU | Amber Lake GT2 | GF114 |
|---|---|---|
| Architecture | Generation 9.5 | Fermi 2.0 |
| Fonderie | Intel | TSMC |
| Taille du processus | 14 nm | 40 nm |
| Transistors | unknown | 1,950 million |
| Taille des matrices | unknown | 332 mm² |
| GPU variant | — | N13E-GS1-LP-A1 |
Carte graphique intégré
| Date de publication | Aug 21st, 2019 | — |
|---|---|---|
| Génération | HD Graphics-T (Amber Lake) | — |
| Production | Active | — |
| Bus interface | Ring Bus | — |
| Critiques | 1 in our database | — |
Vitesse clock
| Base clock | 300 MHz | — |
|---|---|---|
| Boost clock | 1050 MHz | — |
| Mémoire clock | System Shared | 750 MHz 3 Gbps effective |
| GPU clock | — | 598 MHz |
| Shader clock | — | 1196 MHz |
Mémoire
| Taille de la mémoire | System Shared | 1536 MB |
|---|---|---|
| Type de mémoire | System Shared | GDDR5 |
| Bus mémoire | System Shared | 192 bit |
| Bande passante | System Dependent | 72.00 GB/s |
Render Config
| Shading units | 192 | 336 |
|---|---|---|
| TMUs | 24 | 56 |
| ROPs | 3 | 24 |
| Unités d'exécution | 24 | — |
| Comptage SM | — | 7 |
| Cache L1 | — | 64 KB (per SM) |
| Cache L2 | — | 384 KB |
Performance théorique
| Taux de pixel | 3.150 GPixel/s | 8.372 GPixel/s |
|---|---|---|
| Taux de texture | 25.20 GTexel/s | 33.49 GTexel/s |
| FP16 (half) performance | 806.4 GFLOPS (2:1) | — |
| FP32 (float) performance | 403.2 GFLOPS | 803.7 GFLOPS |
| FP64 (double) performance | 100.8 GFLOPS (1:4) | 66.98 GFLOPS (1:12) |
Board Design
| Taille Slot | IGP | MXM Module |
|---|---|---|
| TDP | 15 W | 75 W |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | 5.1 |
| CUDA | — | 2.1 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | Mar 22nd, 2012 |
|---|---|---|
| Génération | — | GeForce 600M |
| Production | — | End-of-life |
| Bus interface | — | MXM-B (3.0) |
| Prédécesseur | — | GeForce 500M |
| Successeur | — | GeForce 700M |