Intel UHD Graphics 620 vs NVIDIA GeForce RTX 3050 Ti Mobile
Processeur graphique
| Nom du GPU | Kaby Lake GT2 | GA106 |
|---|---|---|
| Architecture | Generation 9.5 | Ampere |
| Fonderie | Intel | Samsung |
| Taille du processus | 14 nm++ | 8 nm |
| Transistors | unknown | 13,250 million |
| Taille des matrices | unknown | 276 mm² |
Carte graphique intégré
| Date de publication | Sep 1st, 2017 | — |
|---|---|---|
| Génération | HD Graphics-M (Kaby Lake Refresh) | — |
| Production | Active | — |
| Bus interface | Ring Bus | — |
| Critiques | 1 in our database | — |
Vitesse clock
| Base clock | 300 MHz | 735 MHz |
|---|---|---|
| Boost clock | 1000 MHz | 1035 MHz |
| Mémoire clock | System Shared | 1500 MHz 12 Gbps effective |
Mémoire
| Taille de la mémoire | System Shared | 4 GB |
|---|---|---|
| Type de mémoire | System Shared | GDDR6 |
| Bus mémoire | System Shared | 128 bit |
| Bande passante | System Dependent | 192.0 GB/s |
Render Config
| Shading units | 192 | 2560 |
|---|---|---|
| TMUs | 24 | 80 |
| ROPs | 3 | 48 |
| Unités d'exécution | 24 | — |
| Comptage SM | — | 20 |
| Tensor cores | — | 80 |
| RT cores | — | 20 |
| Cache L1 | — | 128 KB (per SM) |
| Cache L2 | — | 2 MB |
Performance théorique
| Taux de pixel | 3.000 GPixel/s | 49.68 GPixel/s |
|---|---|---|
| Taux de texture | 24.00 GTexel/s | 82.80 GTexel/s |
| FP16 (half) performance | 768.0 GFLOPS (2:1) | 5.299 TFLOPS (1:1) |
| FP32 (float) performance | 384.0 GFLOPS | 5.299 TFLOPS |
| FP64 (double) performance | 96.00 GFLOPS (1:4) | 82.80 GFLOPS (1:64) |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| TDP | 15 W | 75 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | — | None |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.6 |
| CUDA | — | 8.6 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | May 11th, 2021 |
|---|---|---|
| gpu.details.availability | — | 2021 |
| Génération | — | GeForce 30 Mobile |
| Prédécesseur | — | GeForce 20 Mobile |
| Production | — | Active |
| Bus interface | — | PCIe 4.0 x16 |