Intel HD Graphics 3000 vs NVIDIA GeForce 7000M + nForce 610M
Processeur graphique
| Nom du GPU | Sandy Bridge GT2 | C67 |
|---|---|---|
| Architecture | Generation 6.0 | Curie |
| Fonderie | Intel | — |
| Taille du processus | 32 nm | 90 nm |
| Transistors | 624 million | 112 million |
| Taille des matrices | 149 mm² | 81 mm² |
Carte graphique intégré
| Date de publication | Feb 1st, 2011 | Feb 1st, 2006 |
|---|---|---|
| Génération | HD Graphics-M (Sandy Bridge) | GeForce 7M IGP (7000M) |
| Production | End-of-life | End-of-life |
| Bus interface | Ring Bus | PCIe 1.0 x16 |
| Critiques | 1 in our database | — |
| Prédécesseur | — | GeForce Go 6 IGP |
| Successeur | — | GeForce 8M IGP |
Vitesse clock
| Base clock | 350 MHz | — |
|---|---|---|
| Boost clock | 1000 MHz | — |
| Mémoire clock | System Shared | System Shared |
| GPU clock | — | 350 MHz |
Mémoire
| Taille de la mémoire | System Shared | System Shared |
|---|---|---|
| Type de mémoire | System Shared | System Shared |
| Bus mémoire | System Shared | System Shared |
| Bande passante | System Dependent | System Dependent |
Render Config
| Shading units | 96 | — |
|---|---|---|
| TMUs | 12 | 1 |
| ROPs | 2 | 1 |
| Unités d'exécution | 12 | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 1 |
Performance théorique
| Taux de pixel | 2.000 GPixel/s | 350.0 MPixel/s |
|---|---|---|
| Taux de texture | 12.00 GTexel/s | 350.0 MTexel/s |
| FP32 (float) performance | 192.0 GFLOPS | — |
| Vertex rate | — | 87.50 MVertices/s |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| TDP | unknown | unknown |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 11.1 (10_1) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.1 | 2.1 |
| OpenCL | — | — |
| Vulkan | — | — |
| Shader model | 4.1 | 3.0 |