Nom du GPU | Rage 4 | TU104 |
---|---|---|
GPU variant | 215R4GAUC21 | N18E-G3-A1 |
Architecture | Rage 4 | Turing |
Fonderie | TSMC | TSMC |
Taille du processus | 250 nm | 12 nm |
Transistors | 8 million | 13,600 million |
Taille des matrices | 89 mm² | 545 mm² |
Date de publication | Aug 1st, 1999 | — |
---|---|---|
Génération | Rage 4 | — |
Production | End-of-life | — |
Bus interface | AGP 4x | — |
Prédécesseur | Rage 3 | — |
Successeur | Rage 6 | — |
GPU clock | 80 MHz | — |
---|---|---|
Mémoire clock | 120 MHz | 1500 MHz 12 Gbps effective |
Base clock | — | 735 MHz |
Boost clock | — | 1095 MHz |
Taille de la mémoire | 32 MB | 8 GB |
---|---|---|
Type de mémoire | SDR | GDDR6 |
Bus mémoire | 128 bit | 256 bit |
Bande passante | 1.920 GB/s | 384.0 GB/s |
Pixel shaders | 2 | — |
---|---|---|
Vertex shaders | 0 | — |
TMUs | 2 | 184 |
ROPs | 2 | 64 |
Shading units | — | 2944 |
Comptage SM | — | 46 |
Tensor cores | — | 368 |
RT cores | — | 46 |
Cache L1 | — | 64 KB (per SM) |
Cache L2 | — | 4 MB |
Taux de pixel | 160.0 MPixel/s | 70.08 GPixel/s |
---|---|---|
Taux de texture | 160.0 MTexel/s | 201.5 GTexel/s |
FP16 (half) performance | — | 12.89 TFLOPS (2:1) |
FP32 (float) performance | — | 6.447 TFLOPS |
FP64 (double) performance | — | 201.5 GFLOPS (1:32) |
Taille Slot | Single-slot | Dual-slot |
---|---|---|
TDP | unknown | 80 W |
Suggestions pour le PSU | 200 W | — |
Sorties | 1x VGA1x S-Video | No outputs |
Connecteurs de puissance | None | None |
Board number | — | E4914 SKU 10 |
DirectX | 6.0 | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 1.2 | 4.6 |
OpenCL | — | 3.0 |
Vulkan | — | 1.2 |
Pixel shader | — | — |
Vertex shader | — | — |
CUDA | — | 7.5 |
Shader model | — | 6.6 |
Date de publication | — | Jan 29th, 2019 |
---|---|---|
Génération | — | GeForce 20 Mobile |
Production | — | Active |
Bus interface | — | PCIe 3.0 x16 |
Prédécesseur | — | GeForce 10 Mobile |
Successeur | — | GeForce 30 Mobile |