ATI Radeon IGP 340 vs NVIDIA Quadro K2000M
Processeur graphique
| Nom du GPU | RS200 | GK107 |
|---|---|---|
| Architecture | Rage 6 | Kepler |
| Taille du processus | 180 nm | 28 nm |
| Transistors | 30 million | 1,270 million |
| Taille des matrices | 73 mm² | 118 mm² |
| GPU variant | — | N14P-Q3-A2 |
| Fonderie | — | TSMC |
Carte graphique intégré
| Date de publication | Oct 5th, 2002 | — |
|---|---|---|
| Génération | Radeon IGP (300) | — |
| Production | End-of-life | — |
| Bus interface | AGP 4x | — |
Vitesse clock
| GPU clock | 183 MHz | 745 MHz |
|---|---|---|
| Mémoire clock | System Shared | 900 MHz 1800 Mbps effective |
Mémoire
| Taille de la mémoire | System Shared | 2 GB |
|---|---|---|
| Type de mémoire | System Shared | DDR3 |
| Bus mémoire | System Shared | 128 bit |
| Bande passante | System Dependent | 28.80 GB/s |
Render Config
| Pixel shaders | 0 | — |
|---|---|---|
| Vertex shaders | 1 | — |
| TMUs | 2 | 32 |
| ROPs | 2 | 16 |
| Shading units | — | 384 |
| Comptage SMX | — | 2 |
| Cache L1 | — | 16 KB (per SMX) |
| Cache L2 | — | 256 KB |
Performance théorique
| Taux de pixel | 366.0 MPixel/s | 5.960 GPixel/s |
|---|---|---|
| Vertex rate | 45.75 MVertices/s | — |
| Taux de texture | 366.0 MTexel/s | 23.84 GTexel/s |
| FP32 (float) performance | — | 572.2 GFLOPS |
| FP64 (double) performance | — | 23.84 GFLOPS (1:24) |
Board Design
| Taille Slot | IGP | MXM Module |
|---|---|---|
| TDP | unknown | 55 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | — |
| Board number | — | P2091 SKU 0502 |
Caractéristiques graphiques
| DirectX | 7.0 | 12 (11_0) |
|---|---|---|
| OpenGL | 1.4 | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.1 |
| Pixel shader | — | — |
| Vertex shader | — | — |
| CUDA | — | 3.0 |
| Shader model | — | 5.1 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | Jun 1st, 2012 |
|---|---|---|
| Génération | — | Quadro Mobile (Kx000M) |
| Production | — | End-of-life |
| Bus interface | — | MXM-A (3.0) |
| Critiques | — | 26 in our database |