ATI Radeon HD 5450 PCIe x1 vs NVIDIA GeForce FX 5200 Ultra Mac Edition
Processeur graphique
| Nom du GPU | Cedar | NV34 |
|---|---|---|
| GPU variant | Cedar PRO | 5200 Ultra |
| Architecture | TeraScale 2 | Rankine |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 150 nm |
| Transistors | 292 million | 45 million |
| Taille des matrices | 59 mm² | 124 mm² |
Carte graphique
| Date de publication | Feb 4th, 2010 | Mar 6th, 2003 |
|---|---|---|
| Génération | Evergreen | GeForce FX |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x1 | AGP Pro 8x |
| Critiques | 34 in our database | — |
| Prédécesseur | Radeon R700 | GeForce 4 Ti |
| Successeur | Northern Islands | GeForce 6 AGP |
Vitesse clock
| GPU clock | 650 MHz | 325 MHz |
|---|---|---|
| Mémoire clock | 500 MHz 1000 Mbps effective | 325 MHz 650 Mbps effective |
Mémoire
| Taille de la mémoire | 512 MB | 128 MB |
|---|---|---|
| Type de mémoire | DDR3 | DDR |
| Bus mémoire | 64 bit | 128 bit |
| Bande passante | 8.000 GB/s | 10.40 GB/s |
Render Config
| Shading units | 80 | — |
|---|---|---|
| TMUs | 8 | 4 |
| ROPs | 4 | 4 |
| Compute units | 2 | — |
| Cache L1 | 8 KB (per CU) | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 4 |
| Vertex shaders | — | 3 |
Performance théorique
| Taux de pixel | 2.600 GPixel/s | 1.300 GPixel/s |
|---|---|---|
| Taux de texture | 5.200 GTexel/s | 1.300 GTexel/s |
| FP32 (float) performance | 104.0 GFLOPS | — |
| Vertex rate | — | 243.8 MVertices/s |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 170 mm 6.7 inches | 171 mm 6.7 inches |
| TDP | 19 W | unknown |
| Suggestions pour le PSU | 200 W | 200 W |
| Sorties | 1x DVI1x HDMI1x VGA | 2x DVI |
| Connecteurs de puissance | — | None |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 9.0a |
|---|---|---|
| OpenGL | 4.4 | 1.5 |
| OpenCL | 1.2 | — |
| Vulkan | — | — |
| Shader model | 5.0 | — |
| Pixel shader | — | 2.0a |
| Vertex shader | — | 2.0a |