ATI Radeon HD 4830 vs NVIDIA GeForce 9600 GT Green Edition
Processeur graphique
| Nom du GPU | RV770 | G94 |
|---|---|---|
| GPU variant | RV770 LE (215-0669075) | G94-300-A1 |
| Architecture | TeraScale | Tesla |
| Fonderie | TSMC | TSMC |
| Taille du processus | 55 nm | 65 nm |
| Transistors | 956 million | 505 million |
| Taille des matrices | 256 mm² | 240 mm² |
Carte graphique
| Date de publication | Oct 21st, 2008 | Feb 21st, 2008 |
|---|---|---|
| Génération | Radeon R700 | GeForce 9 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 130 USD | 179 USD |
| Bus interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
| Critiques | 43 in our database | 151 in our database |
| Prédécesseur | Radeon R600 | GeForce 8 |
| Successeur | Evergreen | GeForce 200 |
Vitesse clock
| GPU clock | 575 MHz | 600 MHz |
|---|---|---|
| Mémoire clock | 900 MHz 1800 Mbps effective | 700 MHz 1400 Mbps effective |
| Shader clock | — | 1500 MHz |
Mémoire
| Taille de la mémoire | 512 MB | 512 MB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR3 |
| Bus mémoire | 256 bit | 256 bit |
| Bande passante | 57.60 GB/s | 44.80 GB/s |
Render Config
| Shading units | 640 | 64 |
|---|---|---|
| TMUs | 32 | 32 |
| ROPs | 16 | 16 |
| Compute units | 8 | — |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 256 KB | 64 KB |
| Comptage SM | — | 8 |
Performance théorique
| Taux de pixel | 9.200 GPixel/s | 9.600 GPixel/s |
|---|---|---|
| Taux de texture | 18.40 GTexel/s | 19.20 GTexel/s |
| FP32 (float) performance | 736.0 GFLOPS | 192.0 GFLOPS |
| FP64 (double) performance | 147.2 GFLOPS (1:5) | — |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 246 mm 9.7 inches | 229 mm 9 inches |
| Taille | 111 mm 4.4 inches | — |
| Taille | 20 mm 0.8 inches | — |
| TDP | 95 W | 95 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 2x DVI1x S-Video | 2x DVI1x S-Video |
| Connecteurs de puissance | 1x 6-pin | 1x 6-pin |
| Board number | B501-31 | P545 |
Caractéristiques graphiques
| DirectX | 10.1 (10_1) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 3.3 | 3.3 |
| OpenCL | 1.1 | 1.1 |
| Vulkan | — | — |
| Shader model | 4.1 | 4.0 |
| CUDA | — | 1.1 |