ATI Radeon HD 3870 X2 vs NVIDIA GeForce 9600 GT Mac Edition
Processeur graphique
| Nom du GPU | R680 | G94 |
|---|---|---|
| GPU variant | R680 XT (215-0708017) | G94-300-A1 |
| Architecture | TeraScale | Tesla |
| Fonderie | TSMC | TSMC |
| Taille du processus | 55 nm | 65 nm |
| Transistors | 666 million | 505 million |
| Taille des matrices | 192 mm² | 240 mm² |
Carte graphique
| Date de publication | Jan 26th, 2008 | Dec 22nd, 2008 |
|---|---|---|
| Génération | Radeon R600 | GeForce 9 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 449 USD | — |
| Bus interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
| Critiques | 72 in our database | 151 in our database |
| Prédécesseur | Radeon R500 PCIe | GeForce 8 |
| Successeur | Radeon R700 | GeForce 200 |
Vitesse clock
| GPU clock | 825 MHz | 600 MHz |
|---|---|---|
| Mémoire clock | 901 MHz 1802 Mbps effective | 266 MHz 532 Mbps effective |
| Shader clock | — | 1500 MHz |
Mémoire
| Taille de la mémoire | 512 MB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR3 | DDR2 |
| Bus mémoire | 256 bit | 256 bit |
| Bande passante | 57.66 GB/s | 17.02 GB/s |
Render Config
| Shading units | 320 | 64 |
|---|---|---|
| TMUs | 16 | 32 |
| ROPs | 16 | 16 |
| Compute units | 4 | — |
| Cache L2 | 256 KB | 64 KB |
| Comptage SM | — | 8 |
Performance théorique
| Taux de pixel | 13.20 GPixel/s | 9.600 GPixel/s |
|---|---|---|
| Taux de texture | 13.20 GTexel/s | 19.20 GTexel/s |
| FP32 (float) performance | 528.0 GFLOPS | 192.0 GFLOPS |
| FP64 (double) performance | 105.6 GFLOPS (1:5) | — |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 229 mm 9 inches |
| Taille | 113 mm 4.4 inches | — |
| Taille | 39 mm 1.5 inches | — |
| TDP | 165 W | 95 W |
| Suggestions pour le PSU | 450 W | 250 W |
| Sorties | 2x DVI1x S-Video | 2x DVI |
| Connecteurs de puissance | 1x 6-pin + 1x 8-pin | 1x 6-pin |
| Board number | B400 | — |
Caractéristiques graphiques
| DirectX | 10.1 (10_1) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 3.3 (full) 4.0 (partial) | 3.3 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Shader model | 4.1 | 4.0 |
| CUDA | — | 1.1 |