ATI Radeon HD 2400 PRO vs NVIDIA GeForce FX 5200 Rev. 2
Processeur graphique
| Nom du GPU | RV610 | NV34B |
|---|---|---|
| GPU variant | RV610 LE (215LKCAKA14FG) | FX 5200 |
| Architecture | TeraScale | Rankine |
| Fonderie | TSMC | TSMC |
| Taille du processus | 65 nm | 150 nm |
| Transistors | 180 million | 45 million |
| Taille des matrices | 85 mm² | 91 mm² |
Carte graphique
| Date de publication | Jun 28th, 2007 | Mar 6th, 2003 |
|---|---|---|
| Génération | Radeon R600 | GeForce FX |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 1.0 x16 | AGP 8x |
| Critiques | 32 in our database | — |
| Prédécesseur | Radeon R500 PCIe | GeForce 4 Ti |
| Successeur | Radeon R700 | GeForce 6 AGP |
Vitesse clock
| GPU clock | 525 MHz | 250 MHz |
|---|---|---|
| Mémoire clock | 400 MHz 800 Mbps effective | 200 MHz 400 Mbps effective |
Mémoire
| Taille de la mémoire | 256 MB | 128 MB |
|---|---|---|
| Type de mémoire | DDR2 | DDR |
| Bus mémoire | 64 bit | 64 bit |
| Bande passante | 6.400 GB/s | 3.200 GB/s |
Render Config
| Shading units | 40 | — |
|---|---|---|
| TMUs | 4 | 4 |
| ROPs | 4 | 4 |
| Compute units | 2 | — |
| Cache L2 | 32 KB | — |
| Pixel shaders | — | 4 |
| Vertex shaders | — | 2 |
Performance théorique
| Taux de pixel | 2.100 GPixel/s | 1.000 GPixel/s |
|---|---|---|
| Taux de texture | 2.100 GTexel/s | 1.000 GTexel/s |
| FP32 (float) performance | 42.00 GFLOPS | — |
| Vertex rate | — | 125.0 MVertices/s |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| TDP | 20 W | unknown |
| Suggestions pour le PSU | 200 W | 200 W |
| Sorties | 1x DVI1x VGA1x S-Video | 1x DVI1x VGA1x S-Video |
| Connecteurs de puissance | None | None |
| Board number | B169 | — |
Caractéristiques graphiques
| DirectX | 10.0 (10_0) | 9.0a |
|---|---|---|
| OpenGL | 3.3 | 1.5 |
| OpenCL | — | — |
| Vulkan | — | — |
| Shader model | 4.0 | — |
| Pixel shader | — | 2.0a |
| Vertex shader | — | 2.0a |