ATI Mobility Radeon HD 3650 vs NVIDIA GeForce Go 6800 Ultra
Processeur graphique
| Nom du GPU | M86 | NV41 |
|---|---|---|
| Architecture | TeraScale | Curie |
| Fonderie | TSMC | TSMC |
| Taille du processus | 55 nm | 130 nm |
| Transistors | 378 million | 222 million |
| Taille des matrices | 135 mm² | 225 mm² |
| GPU variant | — | GO6800 U |
Graphiques mobiles
| Date de publication | Jan 7th, 2008 | Feb 24th, 2005 |
|---|---|---|
| Génération | M8x (Mobility HD 3600) | GeForce Go 6 (Go 6000) |
| Production | End-of-life | End-of-life |
| Bus interface | MXM-II | PCIe 1.0 x16 |
| Critiques | 2 in our database | — |
| Prédécesseur | M7x | GeForce FX Go 5 |
| Successeur | M9x | GeForce Go 7 |
Vitesse clock
| GPU clock | 500 MHz | 450 MHz |
|---|---|---|
| Mémoire clock | 700 MHz 1400 Mbps effective | 600 MHz 1200 Mbps effective |
Mémoire
| Taille de la mémoire | 512 MB | 256 MB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR3 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 22.40 GB/s | 38.40 GB/s |
Render Config
| Shading units | 120 | — |
|---|---|---|
| TMUs | 8 | 12 |
| ROPs | 4 | 12 |
| Compute units | 3 | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 12 |
| Vertex shaders | — | 5 |
Performance théorique
| Taux de pixel | 2.000 GPixel/s | 5.400 GPixel/s |
|---|---|---|
| Taux de texture | 4.000 GTexel/s | 5.400 GTexel/s |
| FP32 (float) performance | 120.0 GFLOPS | — |
| Vertex rate | — | 562.5 MVertices/s |
Board Design
| Taille Slot | MXM Module | — |
|---|---|---|
| TDP | unknown | 89 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | — | None |
| Board number | — | P314 |
Caractéristiques graphiques
| DirectX | 10.1 (10_1) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.1 (full) 3.0 (partial) |
| OpenCL | — | — |
| Vulkan | — | — |
| Shader model | 4.1 | 3.0 |