ATI FireGL V3600 vs NVIDIA GeForce 6800 XT
Processeur graphique
| Nom du GPU | RV630 | NV40 |
|---|---|---|
| GPU variant | RV630 GL | — |
| Architecture | TeraScale | Curie |
| Fonderie | TSMC | TSMC |
| Taille du processus | 65 nm | 130 nm |
| Transistors | 390 million | 222 million |
| Taille des matrices | 153 mm² | 287 mm² |
Carte graphique
| Date de publication | Jun 28th, 2007 | Sep 30th, 2005 |
|---|---|---|
| Génération | FireGL | GeForce 6 AGP |
| Production | End-of-life | End-of-life |
| Prix de lancement | 299 USD | — |
| Bus interface | PCIe 1.0 x16 | AGP 8x |
| Critiques | 5 in our database | 115 in our database |
| Prédécesseur | — | GeForce FX |
| Successeur | — | GeForce 7 AGP |
Vitesse clock
| GPU clock | 600 MHz | 300 MHz |
|---|---|---|
| Mémoire clock | 500 MHz 1000 Mbps effective | 350 MHz 700 Mbps effective |
Mémoire
| Taille de la mémoire | 256 MB | 256 MB |
|---|---|---|
| Type de mémoire | DDR2 | DDR |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 16.00 GB/s | 22.40 GB/s |
Render Config
| Shading units | 120 | — |
|---|---|---|
| TMUs | 8 | 8 |
| ROPs | 4 | 8 |
| Compute units | 3 | — |
| Cache L2 | 64 KB | — |
| Pixel shaders | — | 8 |
| Vertex shaders | — | 4 |
Performance théorique
| Taux de pixel | 2.400 GPixel/s | 2.400 GPixel/s |
|---|---|---|
| Taux de texture | 4.800 GTexel/s | 2.400 GTexel/s |
| FP32 (float) performance | 144.0 GFLOPS | — |
| Vertex rate | — | 300.0 MVertices/s |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| TDP | 73 W | unknown |
| Suggestions pour le PSU | 250 W | 200 W |
| Sorties | No outputs | 1x DVI1x VGA1x S-Video |
| Connecteurs de puissance | None | 1x Molex |
| Board number | B149-31 | P212 |
Caractéristiques graphiques
| DirectX | 10.0 (10_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.1 |
| OpenCL | — | — |
| Vulkan | — | — |
| Shader model | 4.0 | 3.0 |