AMD Xbox Series S GPU vs NVIDIA GeForce GTX 1070
Processeur graphique
| Nom du GPU | Lockhart | GP104 |
|---|---|---|
| Architecture | RDNA 2.0 | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 7 nm | 16 nm |
| Transistors | 8,000 million | 7,200 million |
| Taille des matrices | 197 mm² | 314 mm² |
| GPU variant | — | GP104-200-A1 |
Carte graphique
| Date de publication | Nov 10th, 2020 | Jun 10th, 2016 |
|---|---|---|
| Génération | Console GPU | GeForce 10 |
| Production | Active | End-of-life |
| Prix de lancement | 299 USD | 379 USD |
| Prédécesseur | — | GeForce 900 |
| Successeur | — | GeForce 20 |
| Bus interface | — | PCIe 3.0 x16 |
| Critiques | — | 125 in our database |
Vitesse clock
| GPU clock | 1565 MHz | — |
|---|---|---|
| Mémoire clock | 1750 MHz 14 Gbps effective | 2002 MHz 8 Gbps effective |
| Base clock | — | 1506 MHz |
| Boost clock | — | 1683 MHz |
Mémoire
| Taille de la mémoire | 8 GB | 8 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 224.0 GB/s | 256.3 GB/s |
Render Config
| Shading units | 1280 | 1920 |
|---|---|---|
| TMUs | 80 | 120 |
| ROPs | 32 | 64 |
| Compute units | 20 | — |
| Cache L2 | 4 MB | 2 MB |
| Comptage SM | — | 15 |
| Cache L1 | — | 48 KB (per SM) |
Performance théorique
| Taux de pixel | 50.08 GPixel/s | 107.7 GPixel/s |
|---|---|---|
| Taux de texture | 125.2 GTexel/s | 202.0 GTexel/s |
| FP16 (half) performance | 8.013 TFLOPS (2:1) | 101.0 GFLOPS (1:64) |
| FP32 (float) performance | 4.006 TFLOPS | 6.463 TFLOPS |
| FP64 (double) performance | 250.4 GFLOPS (1:16) | 202.0 GFLOPS (1:32) |
Board Design
| Longueur | 274 mm 10.8 inches | 267 mm 10.5 inches |
|---|---|---|
| Taille | 151 mm 5.9 inches | 112 mm 4.4 inches |
| Taille | 64 mm 2.5 inches | 40 mm 1.6 inches |
| Poids | 1.93 kg (4.25 lbs) | — |
| TDP | 100 W | 150 W |
| Sorties | No outputs | 1x DVI1x HDMI3x DisplayPort |
| Taille Slot | — | Dual-slot |
| Suggestions pour le PSU | — | 450 W |
| Connecteurs de puissance | — | 1x 8-pin |
| Board number | — | PG411 SKU 20 |
Caractéristiques graphiques
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.5 | 6.4 |
| CUDA | — | 6.1 |