AMD Radeon Vega 10 Mobile vs NVIDIA GeForce GT 540M
Processeur graphique
| Nom du GPU | Picasso | GF108 |
|---|---|---|
| Architecture | GCN 5.0 | Fermi |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 40 nm |
| Transistors | 4,940 million | 585 million |
| Taille des matrices | 210 mm² | 116 mm² |
| GPU variant | — | N12P-GS-A1 |
Carte graphique intégré
| Date de publication | Apr 8th, 2019 | — |
|---|---|---|
| Génération | Picasso (Vega Mobile) | — |
| Production | Active | — |
| Bus interface | IGP | — |
| Prédécesseur | Raven Ridge | — |
| Successeur | Renoir | — |
Vitesse clock
| Base clock | 300 MHz | — |
|---|---|---|
| Boost clock | 1400 MHz | — |
| Mémoire clock | System Shared | 900 MHz 1800 Mbps effective |
| GPU clock | — | 672 MHz |
| Shader clock | — | 1344 MHz |
Mémoire
| Taille de la mémoire | System Shared | 1024 MB |
|---|---|---|
| Type de mémoire | System Shared | DDR3 |
| Bus mémoire | System Shared | 128 bit |
| Bande passante | System Dependent | 28.80 GB/s |
Render Config
| Shading units | 640 | 96 |
|---|---|---|
| TMUs | 40 | 16 |
| ROPs | 8 | 4 |
| Compute units | 10 | — |
| Comptage SM | — | 2 |
| Cache L1 | — | 64 KB (per SM) |
| Cache L2 | — | 256 KB |
Performance théorique
| Taux de pixel | 11.20 GPixel/s | 2.688 GPixel/s |
|---|---|---|
| Taux de texture | 56.00 GTexel/s | 10.75 GTexel/s |
| FP16 (half) performance | 3.584 TFLOPS (2:1) | — |
| FP32 (float) performance | 1.792 TFLOPS | 258.0 GFLOPS |
| FP64 (double) performance | 112.0 GFLOPS (1:16) | 21.50 GFLOPS (1:12) |
Board Design
| Taille Slot | IGP | MXM Module |
|---|---|---|
| TDP | 15 W | 35 W |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | 5.1 |
| CUDA | — | 2.1 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | Jan 5th, 2011 |
|---|---|---|
| Génération | — | GeForce 500M |
| Production | — | End-of-life |
| Bus interface | — | MXM-A (3.0) |
| Prédécesseur | — | GeForce 400M |
| Successeur | — | GeForce 600M |