AMD Radeon RX 580 2048SP vs NVIDIA GeForce GTX 1060 6 GB GP104
Processeur graphique
| Nom du GPU | Polaris 20 | GP104 |
|---|---|---|
| GPU variant | Polaris 20 XL (215-0910052) | GP104-150-KA-A1 |
| Architecture | GCN 4.0 | Pascal |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 16 nm |
| Transistors | 5,700 million | 7,200 million |
| Taille des matrices | 232 mm² | 314 mm² |
Carte graphique
| Date de publication | Oct 15th, 2018 | Mar 8th, 2018 |
|---|---|---|
| Génération | Polaris | GeForce 10 |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 52 in our database | 117 in our database |
| Prédécesseur | Arctic Islands | GeForce 900 |
| Successeur | Vega | GeForce 20 |
Vitesse clock
| Base clock | 1168 MHz | 1506 MHz |
|---|---|---|
| Boost clock | 1284 MHz | 1708 MHz |
| Mémoire clock | 1750 MHz 7 Gbps effective | 2002 MHz 8 Gbps effective |
Mémoire
| Taille de la mémoire | 4 GB | 6 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 256 bit | 192 bit |
| Bande passante | 224.0 GB/s | 192.2 GB/s |
Render Config
| Shading units | 2048 | 1280 |
|---|---|---|
| TMUs | 128 | 80 |
| ROPs | 32 | 48 |
| Compute units | 32 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SM) |
| Cache L2 | 2 MB | 1536 KB |
| Comptage SM | — | 10 |
Performance théorique
| Taux de pixel | 41.09 GPixel/s | 81.98 GPixel/s |
|---|---|---|
| Taux de texture | 164.4 GTexel/s | 136.6 GTexel/s |
| FP16 (half) performance | 5.259 TFLOPS (1:1) | 68.32 GFLOPS (1:64) |
| FP32 (float) performance | 5.259 TFLOPS | 4.372 TFLOPS |
| FP64 (double) performance | 328.7 GFLOPS (1:16) | 136.6 GFLOPS (1:32) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 241 mm 9.5 inches | 250 mm 9.8 inches |
| TDP | 150 W | 120 W |
| Suggestions pour le PSU | 450 W | 300 W |
| Sorties | 1x DVI1x HDMI3x DisplayPort | 1x DVI1x HDMI3x DisplayPort |
| Connecteurs de puissance | 1x 8-pin | 1x 6-pin |
| Board number | C940, D000 | PG410 SKU 10 |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.4 |
| CUDA | — | 6.1 |