AMD Radeon RX 550 640SP vs NVIDIA GeForce GTX 1050 3 GB
Processeur graphique
| Nom du GPU | Baffin | GP107 |
|---|---|---|
| GPU variant | Baffin LE | GP107-301-K1-A1 |
| Architecture | GCN 4.0 | Pascal |
| Fonderie | GlobalFoundries | Samsung |
| Taille du processus | 14 nm | 14 nm |
| Transistors | 3,000 million | 3,300 million |
| Taille des matrices | 123 mm² | 132 mm² |
Carte graphique
| Date de publication | Oct 13th, 2017 | May 21st, 2018 |
|---|---|---|
| Génération | Polaris | GeForce 10 |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
| Prédécesseur | Arctic Islands | GeForce 900 |
| Successeur | Vega | GeForce 20 |
| Critiques | — | 58 in our database |
Vitesse clock
| Base clock | 1019 MHz | 1392 MHz |
|---|---|---|
| Boost clock | 1071 MHz | 1518 MHz |
| Mémoire clock | 1500 MHz 6 Gbps effective | 1752 MHz 7 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 3 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 96 bit |
| Bande passante | 96.00 GB/s | 84.10 GB/s |
Render Config
| Shading units | 640 | 768 |
|---|---|---|
| TMUs | 40 | 48 |
| ROPs | 16 | 24 |
| Compute units | 10 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SM) |
| Cache L2 | 1024 KB | 768 KB |
| Comptage SM | — | 6 |
Performance théorique
| Taux de pixel | 17.14 GPixel/s | 36.43 GPixel/s |
|---|---|---|
| Taux de texture | 42.84 GTexel/s | 72.86 GTexel/s |
| FP16 (half) performance | 1,371 GFLOPS (1:1) | 36.43 GFLOPS (1:64) |
| FP32 (float) performance | 1,371 GFLOPS | 2.332 TFLOPS |
| FP64 (double) performance | 85.68 GFLOPS (1:16) | 72.86 GFLOPS (1:32) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 145 mm 5.7 inches | 145 mm 5.7 inches |
| TDP | 60 W | 75 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 1x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | None |
| Board number | D090-21 | PG210 |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.4 |
| CUDA | — | 6.1 |