AMD Radeon RX 5300M vs NVIDIA GeForce GTX 1050 Ti Mobile
Processeur graphique
| Nom du GPU | Navi 14 | GP106 |
|---|---|---|
| GPU variant | Navi 14 XLM | — |
| Architecture | RDNA 1.0 | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 7 nm | 16 nm |
| Transistors | 6,400 million | 4,400 million |
| Taille des matrices | 158 mm² | 200 mm² |
Graphiques mobiles
| Date de publication | Nov 13th, 2019 | Feb 1st, 2017 |
|---|---|---|
| Génération | Mobility Radeon (Navi) | GeForce 10 Mobile |
| Successeur | Mobility Radeon | GeForce 20 Mobile |
| Production | Active | End-of-life |
| Bus interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
| Prédécesseur | Crystal System | GeForce 900M |
| Critiques | — | 58 in our database |
Vitesse clock
| Base clock | 1000 MHz | 1493 MHz |
|---|---|---|
| Game clock | 1181 MHz | — |
| Boost clock | 1445 MHz | 1620 MHz |
| Mémoire clock | 1750 MHz 14 Gbps effective | 1752 MHz 7 Gbps effective |
Mémoire
| Taille de la mémoire | 3 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5 |
| Bus mémoire | 96 bit | 128 bit |
| Bande passante | 168.0 GB/s | 112.1 GB/s |
Render Config
| Shading units | 1408 | 768 |
|---|---|---|
| TMUs | 88 | 48 |
| ROPs | 32 | 32 |
| Compute units | 22 | — |
| Cache L2 | 2 MB | 1024 KB |
| Comptage SM | — | 6 |
| Cache L1 | — | 48 KB (per SM) |
Performance théorique
| Taux de pixel | 46.24 GPixel/s | 51.84 GPixel/s |
|---|---|---|
| Taux de texture | 127.2 GTexel/s | 77.76 GTexel/s |
| FP16 (half) performance | 8.138 TFLOPS (2:1) | 38.88 GFLOPS (1:64) |
| FP32 (float) performance | 4.069 TFLOPS | 2.488 TFLOPS |
| FP64 (double) performance | 254.3 GFLOPS (1:16) | 77.76 GFLOPS (1:32) |
Board Design
| TDP | 85 W | 75 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | — | E2914 SKU 30 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.5 | 6.4 |
| CUDA | — | 6.1 |