AMD Radeon RX 5300 vs NVIDIA GeForce GT 520 PCIe x1
Processeur graphique
| Nom du GPU | Navi 14 | GF119 |
|---|---|---|
| GPU variant | Navi 14 XE | — |
| Architecture | RDNA 1.0 | Fermi 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 7 nm | 40 nm |
| Transistors | 6,400 million | 292 million |
| Taille des matrices | 158 mm² | 79 mm² |
Carte graphique
| Date de publication | May 28th, 2020 | Apr 13th, 2011 |
|---|---|---|
| Génération | Navi | GeForce 500 |
| Prédécesseur | Vega | GeForce 400 |
| Production | Active | End-of-life |
| Bus interface | PCIe 4.0 x8 | PCIe 2.0 x1 |
| Successeur | Navi II | GeForce 600 |
| Prix de lancement | 129 USD | — |
Vitesse clock
| Base clock | 1327 MHz | — |
|---|---|---|
| Game clock | 1448 MHz | — |
| Boost clock | 1645 MHz | — |
| Mémoire clock | 1750 MHz 14 Gbps effective | 900 MHz 1800 Mbps effective |
| GPU clock | — | 810 MHz |
| Shader clock | — | 1620 MHz |
Mémoire
| Taille de la mémoire | 3 GB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR6 | DDR3 |
| Bus mémoire | 96 bit | 64 bit |
| Bande passante | 168.0 GB/s | 14.40 GB/s |
Render Config
| Shading units | 1408 | 48 |
|---|---|---|
| TMUs | 88 | 8 |
| ROPs | 32 | 4 |
| Compute units | 22 | — |
| Cache L2 | 1536 KB | 128 KB |
| Comptage SM | — | 1 |
| Cache L1 | — | 64 KB (per SM) |
Performance théorique
| Taux de pixel | 52.64 GPixel/s | 1.620 GPixel/s |
|---|---|---|
| Taux de texture | 144.8 GTexel/s | 6.480 GTexel/s |
| FP16 (half) performance | 9.265 TFLOPS (2:1) | — |
| FP32 (float) performance | 4.632 TFLOPS | 155.5 GFLOPS |
| FP64 (double) performance | 289.5 GFLOPS (1:16) | 12.96 GFLOPS (1:12) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 180 mm 7.1 inches | 152 mm 6 inches |
| TDP | 100 W | 29 W |
| Suggestions pour le PSU | 300 W | 200 W |
| Sorties | 1x HDMI3x DisplayPort | 1x DVI1x HDMI1x VGA |
| Connecteurs de puissance | 1x 6-pin | None |
| Board number | — | P1310 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.5 | 5.1 |
| CUDA | — | 2.1 |