AMD Radeon RX 460 1024SP vs NVIDIA GeForce GTX 650 Ti OEM
Processeur graphique
| Nom du GPU | Baffin | GK106 |
|---|---|---|
| GPU variant | Baffin XT | — |
| Architecture | GCN 4.0 | Kepler |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 28 nm |
| Transistors | 3,000 million | 2,540 million |
| Taille des matrices | 123 mm² | 221 mm² |
Carte graphique
| Date de publication | Jan 17th, 2017 | Mar 31st, 2013 |
|---|---|---|
| Génération | Arctic Islands | GeForce 600 |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
| Prédécesseur | Pirate Islands | GeForce 500 |
| Successeur | Polaris | GeForce 700 |
| Critiques | — | 62 in our database |
Vitesse clock
| Base clock | 1090 MHz | — |
|---|---|---|
| Boost clock | 1200 MHz | — |
| Mémoire clock | 1750 MHz 7 Gbps effective | 1350 MHz 5.4 Gbps effective |
| GPU clock | — | 928 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 112.0 GB/s | 86.40 GB/s |
Render Config
| Shading units | 1024 | 768 |
|---|---|---|
| TMUs | 64 | 64 |
| ROPs | 16 | 16 |
| Compute units | 16 | — |
| Cache L1 | 16 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 1024 KB | 256 KB |
| Comptage SMX | — | 4 |
Performance théorique
| Taux de pixel | 19.20 GPixel/s | 14.85 GPixel/s |
|---|---|---|
| Taux de texture | 76.80 GTexel/s | 59.39 GTexel/s |
| FP16 (half) performance | 2.458 TFLOPS (1:1) | — |
| FP32 (float) performance | 2.458 TFLOPS | 1,425 GFLOPS |
| FP64 (double) performance | 153.6 GFLOPS (1:16) | 59.39 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 170 mm 6.7 inches | 145 mm 5.7 inches |
| TDP | 75 W | 110 W |
| Suggestions pour le PSU | 250 W | 300 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 2x DVI1x mini-HDMI |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | C994 | P2030 |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 6.4 | 5.1 |
| CUDA | — | 3.0 |