AMD Radeon R9 360 OEM vs NVIDIA GeForce GTX 560 Ti
Processeur graphique
| Nom du GPU | Tobago | GF114 |
|---|---|---|
| GPU variant | Tobago PRO (215-0875010) | GF114-400-A1 |
| Architecture | GCN 2.0 | Fermi 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 40 nm |
| Transistors | 2,080 million | 1,950 million |
| Taille des matrices | 160 mm² | 332 mm² |
Carte graphique
| Date de publication | May 5th, 2015 | Jan 25th, 2011 |
|---|---|---|
| Génération | Pirate Islands | GeForce 500 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Prédécesseur | Volcanic Islands | GeForce 400 |
| Successeur | Arctic Islands | GeForce 600 |
| Prix de lancement | — | 249 USD |
| Critiques | — | 122 in our database |
Vitesse clock
| Base clock | 1000 MHz | — |
|---|---|---|
| Boost clock | 1050 MHz | — |
| Mémoire clock | 1625 MHz 6.5 Gbps effective | 1002 MHz 4 Gbps effective |
| GPU clock | — | 823 MHz |
| Shader clock | — | 1645 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 104.0 GB/s | 128.3 GB/s |
Render Config
| Shading units | 768 | 384 |
|---|---|---|
| TMUs | 48 | 64 |
| ROPs | 16 | 32 |
| Compute units | 12 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 256 KB | 512 KB |
| Comptage SM | — | 8 |
Performance théorique
| Taux de pixel | 16.80 GPixel/s | 13.17 GPixel/s |
|---|---|---|
| Taux de texture | 50.40 GTexel/s | 52.67 GTexel/s |
| FP32 (float) performance | 1.613 TFLOPS | 1,263 GFLOPS |
| FP64 (double) performance | 100.8 GFLOPS (1:16) | 105.3 GFLOPS (1:12) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 165 mm 6.5 inches | 229 mm 9 inches |
| Taille | 111 mm 4.4 inches | — |
| TDP | 85 W | 170 W |
| Suggestions pour le PSU | 250 W | 450 W |
| Sorties | 1x DVI1x HDMI2x mini-DisplayPort | 2x DVI1x mini-HDMI |
| Connecteurs de puissance | 1x 6-pin | 2x 6-pin |
| Board number | C913-57 | P1040 |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.3 | 5.1 |
| CUDA | — | 2.1 |