AMD Radeon R9 280X vs NVIDIA Quadro K5200
Processeur graphique
Nom du GPU | Tahiti | GK110B |
---|---|---|
GPU variant | Tahiti XTL (215-0821065) | — |
Architecture | GCN 1.0 | Kepler |
Fonderie | TSMC | TSMC |
Taille du processus | 28 nm | 28 nm |
Transistors | 4,313 million | 7,080 million |
Taille des matrices | 352 mm² | 561 mm² |
Carte graphique
Date de publication | Oct 8th, 2013 | Jul 22nd, 2014 |
---|---|---|
Génération | Volcanic Islands | Quadro |
Production | End-of-life | End-of-life |
Prix de lancement | 299 USD | — |
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Critiques | 105 in our database | 26 in our database |
Prédécesseur | Sea Islands | — |
Successeur | Pirate Islands | — |
Vitesse clock
Base clock | 850 MHz | 667 MHz |
---|---|---|
Boost clock | 1000 MHz | 771 MHz |
Mémoire clock | 1500 MHz 6 Gbps effective | 1502 MHz 6 Gbps effective |
Mémoire
Taille de la mémoire | 3 GB | 8 GB |
---|---|---|
Type de mémoire | GDDR5 | GDDR5 |
Bus mémoire | 384 bit | 256 bit |
Bande passante | 288.0 GB/s | 192.3 GB/s |
Render Config
Shading units | 2048 | 2304 |
---|---|---|
TMUs | 128 | 192 |
ROPs | 32 | 48 |
Compute units | 32 | — |
Cache L1 | 16 KB (per CU) | — |
Cache L2 | 768 KB | — |
Comptage SMX | — | 12 |
Performance théorique
Taux de pixel | 32.00 GPixel/s | 37.01 GPixel/s |
---|---|---|
Taux de texture | 128.0 GTexel/s | 148.0 GTexel/s |
FP32 (float) performance | 4.096 TFLOPS | 3.553 TFLOPS |
FP64 (double) performance | 1,024 GFLOPS (1:4) | 148.0 GFLOPS (1:24) |
Board Design
Taille Slot | Dual-slot | Dual-slot |
---|---|---|
Longueur | 275 mm 10.8 inches | 267 mm 10.5 inches |
Taille | 109 mm 4.3 inches | 111 mm 4.4 inches |
Taille | 36 mm 1.4 inches | — |
TDP | 250 W | 150 W |
Suggestions pour le PSU | 600 W | 450 W |
Sorties | 2x DVI1x HDMI1x DisplayPort | 2x DVI2x DisplayPort |
Connecteurs de puissance | 1x 6-pin + 1x 8-pin | 1x 6-pin |
Board number | C386 | P2081 |
Caractéristiques graphiques
DirectX | 12 (11_1) | 12 (11_1) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 3.0 |
Vulkan | 1.2 | 1.1 |
Shader model | 5.1 | 5.1 |
CUDA | — | 3.5 |