AMD Radeon R7 450 OEM vs NVIDIA Quadro 6000 SDI
Processeur graphique
| Nom du GPU | Cape Verde | GF100 |
|---|---|---|
| GPU variant | Cape Verde PRX | — |
| Architecture | GCN 1.0 | Fermi |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 40 nm |
| Transistors | 1,500 million | 3,100 million |
| Taille des matrices | 123 mm² | 529 mm² |
Carte graphique
| Date de publication | Jun 30th, 2016 | Jul 25th, 2011 |
|---|---|---|
| Génération | Arctic Islands | Quadro |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Prédécesseur | Pirate Islands | — |
| Successeur | Polaris | — |
| Prix de lancement | — | 11,499 USD |
| Critiques | — | 26 in our database |
Vitesse clock
| GPU clock | 925 MHz | 574 MHz |
|---|---|---|
| Mémoire clock | 1125 MHz 4.5 Gbps effective | 747 MHz 3 Gbps effective |
| Shader clock | — | 1147 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 6 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 384 bit |
| Bande passante | 72.00 GB/s | 143.4 GB/s |
Render Config
| Shading units | 512 | 448 |
|---|---|---|
| TMUs | 32 | 56 |
| ROPs | 16 | 48 |
| Compute units | 8 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 256 KB | 768 KB |
| Comptage SM | — | 14 |
Performance théorique
| Taux de pixel | 14.80 GPixel/s | 16.07 GPixel/s |
|---|---|---|
| Taux de texture | 29.60 GTexel/s | 32.14 GTexel/s |
| FP32 (float) performance | 947.2 GFLOPS | 1,028 GFLOPS |
| FP64 (double) performance | 59.20 GFLOPS (1:16) | 513.9 GFLOPS (1:2) |
Board Design
| Taille Slot | Dual-slot | Quad-slot |
|---|---|---|
| TDP | 65 W | 231 W |
| Suggestions pour le PSU | 250 W | 550 W |
| Sorties | No outputs | 1x DVI2x DisplayPort1x S-Video2x SDI |
| Connecteurs de puissance | 1x 6-pin | 1x 6-pin + 1x 8-pin |
| Board number | C750 C906 | P1030 |
| Longueur | — | 248 mm 9.8 inches |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 5.1 | 5.1 |
| CUDA | — | 2.0 |