AMD Radeon R7 350 640SP vs ATI Radeon HD 5850
Processeur graphique
| Nom du GPU | Cape Verde | Cypress |
|---|---|---|
| GPU variant | Cape Verde XT | Cypress PRO (215-0735043) |
| Architecture | GCN 1.0 | TeraScale 2 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 40 nm |
| Transistors | 1,500 million | 2,154 million |
| Taille des matrices | 123 mm² | 334 mm² |
Carte graphique
| Date de publication | Jan 7th, 2019 | Sep 30th, 2009 |
|---|---|---|
| Génération | Pirate Islands | Evergreen |
| Prédécesseur | Volcanic Islands | Radeon R700 |
| Successeur | Arctic Islands | Northern Islands |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Prix de lancement | — | 299 USD |
| Critiques | — | 101 in our database |
Vitesse clock
| GPU clock | 925 MHz | 725 MHz |
|---|---|---|
| Mémoire clock | 1125 MHz 4.5 Gbps effective | 1000 MHz 4 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 72.00 GB/s | 128.0 GB/s |
Render Config
| Shading units | 640 | 1440 |
|---|---|---|
| TMUs | 40 | 72 |
| ROPs | 16 | 32 |
| Compute units | 10 | 18 |
| Cache L1 | 16 KB (per CU) | 8 KB (per CU) |
| Cache L2 | 256 KB | 512 KB |
Performance théorique
| Taux de pixel | 14.80 GPixel/s | 23.20 GPixel/s |
|---|---|---|
| Taux de texture | 37.00 GTexel/s | 52.20 GTexel/s |
| FP32 (float) performance | 1,184 GFLOPS | 2.088 TFLOPS |
| FP64 (double) performance | 74.00 GFLOPS (1:16) | 417.6 GFLOPS (1:5) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | 241 mm 9.5 inches |
| TDP | 55 W | 151 W |
| Suggestions pour le PSU | 250 W | 450 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | 2x 6-pin |
| Board number | — | C002-37 |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 11.2 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.4 |
| OpenCL | 1.2 | 1.2 |
| Vulkan | 1.2 | — |
| Shader model | 5.1 | 5.0 |