AMD Radeon R7 240 vs NVIDIA GeForce GTX 960
Processeur graphique
| Nom du GPU | Oland | GM206 |
|---|---|---|
| GPU variant | Oland LE | GM206-300-A1 |
| Architecture | GCN 1.0 | Maxwell 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 28 nm |
| Transistors | 950 million | 2,940 million |
| Taille des matrices | 77 mm² | 228 mm² |
Carte graphique
| Date de publication | Oct 8th, 2013 | Jan 22nd, 2015 |
|---|---|---|
| Génération | Volcanic Islands | GeForce 900 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 69 USD | 199 USD |
| Bus interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
| Critiques | 5 in our database | 124 in our database |
| Prédécesseur | Sea Islands | GeForce 700 |
| Successeur | Pirate Islands | GeForce 10 |
Vitesse clock
| Base clock | 650 MHz | 1127 MHz |
|---|---|---|
| Boost clock | 700 MHz | 1178 MHz |
| Mémoire clock | 1150 MHz 4.6 Gbps effective | 1753 MHz 7 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 73.60 GB/s | 112.2 GB/s |
Render Config
| Shading units | 320 | 1024 |
|---|---|---|
| TMUs | 20 | 64 |
| ROPs | 8 | 32 |
| Compute units | 5 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SMM) |
| Cache L2 | 256 KB | 1024 KB |
| Comptage SMM | — | 8 |
Performance théorique
| Taux de pixel | 5.600 GPixel/s | 37.70 GPixel/s |
|---|---|---|
| Taux de texture | 14.00 GTexel/s | 75.39 GTexel/s |
| FP32 (float) performance | 448.0 GFLOPS | 2.413 TFLOPS |
| FP64 (double) performance | 28.00 GFLOPS (1:16) | 75.39 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | 241 mm 9.5 inches |
| TDP | 30 W | 120 W |
| Suggestions pour le PSU | 200 W | 300 W |
| Sorties | 1x DVI1x HDMI1x VGA | 1x DVI1x HDMI3x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | C552, C577 | PG301 |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 5.1 | 6.4 |
| CUDA | — | 5.2 |