AMD Radeon Pro Vega II Duo vs AMD Radeon RX 480
Processeur graphique
| Nom du GPU | Vega 20 | Ellesmere |
|---|---|---|
| GPU variant | Vega 20 XT | Polaris 10 XT (215-0876184) |
| Architecture | GCN 5.1 | GCN 4.0 |
| Fonderie | TSMC | GlobalFoundries |
| Taille du processus | 7 nm | 14 nm |
| Transistors | 13,230 million | 5,700 million |
| Taille des matrices | 331 mm² | 232 mm² |
Carte graphique
| Date de publication | Unknown | Jun 29th, 2016 |
|---|---|---|
| Génération | Radeon Pro Mac | Arctic Islands |
| Production | Active | Active |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Prix de lancement | — | 229 USD |
| Critiques | — | 86 in our database |
| Prédécesseur | — | Pirate Islands |
| Successeur | — | Polaris |
Vitesse clock
| Base clock | 1400 MHz | 1120 MHz |
|---|---|---|
| Boost clock | 1720 MHz | 1266 MHz |
| Mémoire clock | 1000 MHz 2 Gbps effective | 2000 MHz 8 Gbps effective |
Mémoire
| Taille de la mémoire | 32 GB | 8 GB |
|---|---|---|
| Type de mémoire | HBM2 | GDDR5 |
| Bus mémoire | 4096 bit | 256 bit |
| Bande passante | 1,024 GB/s | 256.0 GB/s |
Render Config
| Shading units | 4096 | 2304 |
|---|---|---|
| TMUs | 256 | 144 |
| ROPs | 64 | 32 |
| Compute units | 64 | 36 |
| Cache L1 | 16 KB (per CU) | 16 KB (per CU) |
| Cache L2 | 4 MB | 2 MB |
Performance théorique
| Taux de pixel | 110.1 GPixel/s | 40.51 GPixel/s |
|---|---|---|
| Taux de texture | 440.3 GTexel/s | 182.3 GTexel/s |
| FP16 (half) performance | 28.18 TFLOPS (2:1) | 5.834 TFLOPS (1:1) |
| FP32 (float) performance | 14.09 TFLOPS | 5.834 TFLOPS |
| FP64 (double) performance | 880.6 GFLOPS (1:16) | 364.6 GFLOPS (1:16) |
Board Design
| Taille Slot | Quad-slot | Dual-slot |
|---|---|---|
| TDP | 475 W | 150 W |
| Suggestions pour le PSU | 850 W | 450 W |
| Sorties | 1x HDMI4x Thunderbolt | 1x HDMI3x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | MW732ZM/A | C940, D009-47 |
| Longueur | — | 240 mm 9.4 inches |
| Taille | — | 95 mm 3.7 inches |
| Taille | — | 35 mm 1.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 2.1 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.4 |