AMD Radeon Pro Vega 56 vs NVIDIA GeForce RTX 2050 Mobile
Processeur graphique
| Nom du GPU | Vega 10 | GA107S |
|---|---|---|
| GPU variant | Vega 10 XL (215-0894216) | — |
| Architecture | GCN 5.0 | Ampere |
| Fonderie | GlobalFoundries | Samsung |
| Taille du processus | 14 nm | 8 nm |
| Transistors | 12,500 million | unknown |
| Taille des matrices | 495 mm² | unknown |
Graphiques mobiles
| Date de publication | Aug 14th, 2017 | 2022 |
|---|---|---|
| Génération | Radeon Pro Mac (Vega Series) | GeForce 20 Mobile |
| Production | Active | Unreleased |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Prédécesseur | — | GeForce 10 Mobile |
| Successeur | — | GeForce 30 Mobile |
Vitesse clock
| Base clock | 1138 MHz | 1155 MHz |
|---|---|---|
| Boost clock | 1250 MHz | 1477 MHz |
| Mémoire clock | 786 MHz 1572 Mbps effective | 1750 MHz 14 Gbps effective |
Mémoire
| Taille de la mémoire | 8 GB | 4 GB |
|---|---|---|
| Type de mémoire | HBM2 | GDDR6 |
| Bus mémoire | 2048 bit | 64 bit |
| Bande passante | 402.4 GB/s | 112.0 GB/s |
Render Config
| Shading units | 3584 | 2048 |
|---|---|---|
| TMUs | 224 | 128 |
| ROPs | 64 | 48 |
| Compute units | 56 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 4 MB | 2 MB |
| Comptage SM | — | 32 |
| Tensor cores | — | 256 |
| RT cores | — | 32 |
Performance théorique
| Taux de pixel | 80.00 GPixel/s | 70.90 GPixel/s |
|---|---|---|
| Taux de texture | 280.0 GTexel/s | 189.1 GTexel/s |
| FP16 (half) performance | 17.92 TFLOPS (2:1) | 12.10 TFLOPS (2:1) |
| FP32 (float) performance | 8.960 TFLOPS | 6.050 TFLOPS |
| FP64 (double) performance | 560.0 GFLOPS (1:16) | 189.1 GFLOPS (1:32) |
Board Design
| Taille Slot | IGP | Dual-slot |
|---|---|---|
| TDP | 210 W | 45 W |
| Sorties | 1x HDMI3x DisplayPort | 1x DVI1x HDMI2x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Longueur | — | 229 mm 9 inches |
| Taille | — | 113 mm 4.4 inches |
| Taille | — | 35 mm 1.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.6 |
| CUDA | — | 8.6 |