AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 1650 Mobile
Processeur graphique
| Nom du GPU | Navi 12 | TU117 |
|---|---|---|
| GPU variant | Navi 12 | N18P-G61-MP2 |
| Architecture | RDNA 1.0 | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 7 nm | 12 nm |
| Transistors | unknown | 4,700 million |
| Taille des matrices | unknown | 200 mm² |
Graphiques mobiles
| Date de publication | Jun 15th, 2020 | Apr 15th, 2020 |
|---|---|---|
| Génération | Radeon Pro Mac (Navi Mobile) | GeForce 16 Mobile |
| Production | Active | Active |
| Bus interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| Critiques | — | 44 in our database |
Vitesse clock
| Base clock | 1000 MHz | 1380 MHz |
|---|---|---|
| Boost clock | 1035 MHz | 1515 MHz |
| Mémoire clock | 770 MHz 1540 Mbps effective | 1500 MHz 12000 MHz effective |
Mémoire
| Taille de la mémoire | 8 GB | 4 GB |
|---|---|---|
| Type de mémoire | HBM2 | GDDR6 |
| Bus mémoire | 2048 bit | 128 bit |
| Bande passante | 394.2 GB/s | 192.0 GB/s |
Render Config
| Shading units | 2560 | 1024 |
|---|---|---|
| TMUs | 160 | 64 |
| ROPs | 64 | 32 |
| Compute units | 40 | — |
| Cache L2 | 4 MB | 1024 KB |
| Comptage SM | — | 16 |
| Cache L1 | — | 64 KB (per SM) |
Performance théorique
| Taux de pixel | 66.24 GPixel/s | 48.48 GPixel/s |
|---|---|---|
| Taux de texture | 165.6 GTexel/s | 96.96 GTexel/s |
| FP16 (half) performance | 10.60 TFLOPS (2:1) | 6.205 TFLOPS (2:1) |
| FP32 (float) performance | 5.299 TFLOPS | 3.103 TFLOPS |
| FP64 (double) performance | 331.2 GFLOPS (1:16) | 96.96 GFLOPS (1:32) |
Board Design
| Taille Slot | IGP | — |
|---|---|---|
| TDP | 50 W | 50 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.2 | 1.2 |
| Vulkan | 1.2 | 1.2.140 |
| Shader model | 6.5 | 6.5 |
| CUDA | — | 7.5 |