AMD Radeon Pro 5500M vs NVIDIA GeForce GTX 1650 Ti Mobile
Processeur graphique
| Nom du GPU | Navi 14 | TU116 |
|---|---|---|
| GPU variant | Navi 14 ULA | N18P-G61 |
| Architecture | RDNA 1.0 | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 7 nm | 12 nm |
| Transistors | 6,400 million | 6,600 million |
| Taille des matrices | 158 mm² | 284 mm² |
Graphiques mobiles
| Date de publication | Nov 13th, 2019 | Apr 23rd, 2020 |
|---|---|---|
| Génération | Radeon Pro Mac (Navi Mobile) | GeForce 16 Mobile |
| Production | Active | Active |
| Bus interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
| Prédécesseur | — | GeForce 10 Mobile |
| Successeur | — | GeForce 20 Mobile |
Vitesse clock
| Base clock | 1000 MHz | 1350 MHz |
|---|---|---|
| Boost clock | 1450 MHz | 1485 MHz |
| Mémoire clock | 1500 MHz 12 Gbps effective | 1500 MHz 12 Gbps effective |
Mémoire
| Taille de la mémoire | 8 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR6 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 192.0 GB/s | 192.0 GB/s |
Render Config
| Shading units | 1536 | 1024 |
|---|---|---|
| TMUs | 96 | 64 |
| ROPs | 32 | 32 |
| Compute units | 24 | — |
| Cache L2 | 2 MB | 1024 KB |
| Comptage SM | — | 16 |
| Cache L1 | — | 64 KB (per SM) |
Performance théorique
| Taux de pixel | 46.40 GPixel/s | 47.52 GPixel/s |
|---|---|---|
| Taux de texture | 139.2 GTexel/s | 95.04 GTexel/s |
| FP16 (half) performance | 8.909 TFLOPS (2:1) | 6.083 TFLOPS (2:1) |
| FP32 (float) performance | 4.454 TFLOPS | 3.041 TFLOPS |
| FP64 (double) performance | 278.4 GFLOPS (1:16) | 95.04 GFLOPS (1:32) |
Board Design
| TDP | 85 W | 50 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.5 | 6.6 |
| CUDA | — | 7.5 |