AMD Radeon Pro 5300 vs NVIDIA GeForce RTX 3060
Processeur graphique
| Nom du GPU | Navi 14 | GA106 |
|---|---|---|
| GPU variant | Navi 14 PRO XE | GA106-300-A1 |
| Architecture | RDNA 1.0 | Ampere |
| Fonderie | TSMC | Samsung |
| Taille du processus | 7 nm | 8 nm |
| Transistors | 6,400 million | 13,250 million |
| Taille des matrices | 158 mm² | 276 mm² |
Carte graphique
| Date de publication | Aug 4th, 2020 | Jan 12th, 2021 |
|---|---|---|
| Génération | Radeon Pro Mac | GeForce 30 |
| Production | Active | Active |
| Bus interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
| gpu.details.availability | — | Feb 25th, 2021 |
| Prédécesseur | — | GeForce 20 |
| Prix de lancement | — | 329 USD |
| Critiques | — | 60 in our database |
Vitesse clock
| Base clock | 1000 MHz | 1320 MHz |
|---|---|---|
| Boost clock | 1650 MHz | 1777 MHz |
| Mémoire clock | 1750 MHz 14 Gbps effective | 1875 MHz 15 Gbps effective |
Mémoire
| Taille de la mémoire | 4 GB | 12 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR6 |
| Bus mémoire | 128 bit | 192 bit |
| Bande passante | 224.0 GB/s | 360.0 GB/s |
Render Config
| Shading units | 1280 | 3584 |
|---|---|---|
| TMUs | 80 | 112 |
| ROPs | 32 | 48 |
| Compute units | 20 | — |
| Cache L2 | 2 MB | 3 MB |
| Comptage SM | — | 28 |
| Tensor cores | — | 112 |
| RT cores | — | 28 |
| Cache L1 | — | 128 KB (per SM) |
Performance théorique
| Taux de pixel | 52.80 GPixel/s | 85.30 GPixel/s |
|---|---|---|
| Taux de texture | 132.0 GTexel/s | 199.0 GTexel/s |
| FP16 (half) performance | 8.448 TFLOPS (2:1) | 12.74 TFLOPS (1:1) |
| FP32 (float) performance | 4.224 TFLOPS | 12.74 TFLOPS |
| FP64 (double) performance | 264.0 GFLOPS (1:16) | 199.0 GFLOPS (1:64) |
Board Design
| Taille Slot | IGP | Dual-slot |
|---|---|---|
| TDP | 85 W | 170 W |
| Suggestions pour le PSU | 250 W | 450 W |
| Sorties | No outputs | 1x HDMI3x DisplayPort |
| Connecteurs de puissance | None | 1x 12-pin |
| Longueur | — | 242 mm 9.5 inches |
| Taille | — | 112 mm 4.4 inches |
| Board number | — | PG190 SKU 60 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.5 | 6.6 |
| CUDA | — | 8.6 |