AMD Radeon Instinct MI6 vs NVIDIA GeForce GTX 480 Core 512
Processeur graphique
| Nom du GPU | Ellesmere | GF100 |
|---|---|---|
| GPU variant | Ellesmere XT | GF100-ES-DT1-A2 |
| Architecture | GCN 4.0 | Fermi |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 40 nm |
| Transistors | 5,700 million | 3,100 million |
| Taille des matrices | 232 mm² | 529 mm² |
Carte graphique
| Date de publication | Dec 12th, 2016 | Never Released |
|---|---|---|
| Génération | Radeon Instinct | GeForce 400 |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Critiques | — | 84 in our database |
| Prédécesseur | — | GeForce 200 |
| Successeur | — | GeForce 500 |
Vitesse clock
| Base clock | 1120 MHz | — |
|---|---|---|
| Boost clock | 1233 MHz | — |
| Mémoire clock | 1750 MHz 7 Gbps effective | 700 MHz 2.8 Gbps effective |
| GPU clock | — | 527 MHz |
| Shader clock | — | 1053 MHz |
Mémoire
| Taille de la mémoire | 8 GB | 1536 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 256 bit | 384 bit |
| Bande passante | 224.0 GB/s | 134.4 GB/s |
Render Config
| Shading units | 2304 | 512 |
|---|---|---|
| TMUs | 144 | 64 |
| ROPs | 32 | 48 |
| Compute units | 36 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 2 MB | 768 KB |
| Comptage SM | — | 16 |
Performance théorique
| Taux de pixel | 39.46 GPixel/s | 16.86 GPixel/s |
|---|---|---|
| Taux de texture | 177.6 GTexel/s | 33.73 GTexel/s |
| FP16 (half) performance | 5.682 TFLOPS (1:1) | — |
| FP32 (float) performance | 5.682 TFLOPS | 1,078 GFLOPS |
| FP64 (double) performance | 355.1 GFLOPS (1:16) | — |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 241 mm 9.5 inches | 292 mm 11.5 inches |
| Taille | 111 mm 4.4 inches | — |
| TDP | 150 W | 375 W |
| Suggestions pour le PSU | 450 W | 750 W |
| Sorties | No outputs | 2x DVI1x mini-HDMI |
| Connecteurs de puissance | 1x 6-pin | 2x 8-pin |
| Board number | D122 | P1022 |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | 5.1 |
| CUDA | — | 2.0 |