AMD Radeon HD 8950 OEM vs NVIDIA GeForce GT 1030
Processeur graphique
| Nom du GPU | Tahiti | GP108 |
|---|---|---|
| GPU variant | Tahiti PRO (215-0821056) | GP108-300-A1 |
| Architecture | GCN 1.0 | Pascal |
| Fonderie | TSMC | Samsung |
| Taille du processus | 28 nm | 14 nm |
| Transistors | 4,313 million | 1,800 million |
| Taille des matrices | 352 mm² | 74 mm² |
Carte graphique
| Date de publication | Jan 8th, 2013 | May 17th, 2017 |
|---|---|---|
| Génération | Sea Islands | GeForce 10 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x4 |
| Prédécesseur | Southern Islands | GeForce 900 |
| Successeur | Volcanic Islands | GeForce 20 |
| Prix de lancement | — | 79 USD |
| Critiques | — | 6 in our database |
Vitesse clock
| Base clock | 850 MHz | 1228 MHz |
|---|---|---|
| Boost clock | 925 MHz | 1468 MHz |
| Mémoire clock | 1250 MHz 5 Gbps effective | 1502 MHz 6 Gbps effective |
Mémoire
| Taille de la mémoire | 3 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 384 bit | 64 bit |
| Bande passante | 240.0 GB/s | 48.06 GB/s |
Render Config
| Shading units | 1792 | 384 |
|---|---|---|
| TMUs | 112 | 24 |
| ROPs | 32 | 16 |
| Compute units | 28 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SM) |
| Cache L2 | 768 KB | 512 KB |
| Comptage SM | — | 3 |
Performance théorique
| Taux de pixel | 29.60 GPixel/s | 23.49 GPixel/s |
|---|---|---|
| Taux de texture | 103.6 GTexel/s | 35.23 GTexel/s |
| FP32 (float) performance | 3.315 TFLOPS | 1,127 GFLOPS |
| FP64 (double) performance | 828.8 GFLOPS (1:4) | 35.23 GFLOPS (1:32) |
| FP16 (half) performance | — | 17.62 GFLOPS (1:64) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 145 mm 5.7 inches |
| TDP | 200 W | 30 W |
| Suggestions pour le PSU | 550 W | 200 W |
| Sorties | 1x DVI1x HDMI2x mini-DisplayPort | 1x DVI1x HDMI |
| Connecteurs de puissance | 2x 6-pin | None |
| Board number | C386-42 | PG110 SKU 0 |
| Taille | — | 69 mm 2.7 inches |
| Taille | — | 18 mm 0.7 inches |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 5.1 | 6.4 |
| CUDA | — | 6.1 |