AMD Radeon HD 7950 Monica BIOS 2 vs NVIDIA GeForce GTX 760 OEM
Processeur graphique
| Nom du GPU | Tahiti | GK104 |
|---|---|---|
| GPU variant | Tahiti PRO (215-0821056) | — |
| Architecture | GCN 1.0 | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 28 nm |
| Transistors | 4,313 million | 3,540 million |
| Taille des matrices | 352 mm² | 294 mm² |
Carte graphique
| Date de publication | Jan 31st, 2012 | Jun 27th, 2013 |
|---|---|---|
| Génération | Southern Islands | GeForce 700 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 118 in our database | — |
| Prédécesseur | Northern Islands | GeForce 600 |
| Successeur | Sea Islands | GeForce 900 |
Vitesse clock
| GPU clock | 800 MHz | — |
|---|---|---|
| Mémoire clock | 1250 MHz 5 Gbps effective | 1400 MHz 5.6 Gbps effective |
| Base clock | — | 823 MHz |
| Boost clock | — | 888 MHz |
Mémoire
| Taille de la mémoire | 3 GB | 1536 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 384 bit | 192 bit |
| Bande passante | 240.0 GB/s | 134.4 GB/s |
Render Config
| Shading units | 768 | 1152 |
|---|---|---|
| TMUs | 48 | 96 |
| ROPs | 32 | 24 |
| Compute units | 12 | — |
| Cache L1 | 16 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 768 KB | 384 KB |
| Comptage SMX | — | 6 |
Performance théorique
| Taux de pixel | 25.60 GPixel/s | 21.31 GPixel/s |
|---|---|---|
| Taux de texture | 38.40 GTexel/s | 85.25 GTexel/s |
| FP32 (float) performance | 1,229 GFLOPS | 2.046 TFLOPS |
| FP64 (double) performance | 307.2 GFLOPS (1:4) | 85.25 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 241 mm 9.5 inches |
| TDP | 85 W | 130 W |
| Suggestions pour le PSU | 250 W | 300 W |
| Sorties | 1x DVI1x HDMI2x mini-DisplayPort | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | 1x 6-pin + 1x 8-pin | 1x 6-pin |
| Board number | C386 | P2004 |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 5.1 | 5.1 |
| CUDA | — | 3.0 |