AMD Radeon HD 7950 Boost vs NVIDIA GeForce GTX 760
Processeur graphique
| Nom du GPU | Tahiti | GK104 |
|---|---|---|
| GPU variant | Tahiti PRO2 (215-0821282) | GK104-225-A2 |
| Architecture | GCN 1.0 | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 28 nm |
| Transistors | 4,313 million | 3,540 million |
| Taille des matrices | 352 mm² | 294 mm² |
Carte graphique
| Date de publication | Jun 22nd, 2012 | Jun 25th, 2013 |
|---|---|---|
| Génération | Southern Islands | GeForce 700 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 449 USD | 249 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 118 in our database | 140 in our database |
| Prédécesseur | Northern Islands | GeForce 600 |
| Successeur | Sea Islands | GeForce 900 |
Vitesse clock
| Base clock | 850 MHz | 980 MHz |
|---|---|---|
| Boost clock | 925 MHz | 1032 MHz |
| Mémoire clock | 1250 MHz 5 Gbps effective | 1502 MHz 6 Gbps effective |
Mémoire
| Taille de la mémoire | 3 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 384 bit | 256 bit |
| Bande passante | 240.0 GB/s | 192.3 GB/s |
Render Config
| Shading units | 1792 | 1152 |
|---|---|---|
| TMUs | 112 | 96 |
| ROPs | 32 | 32 |
| Compute units | 28 | — |
| Cache L1 | 16 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 768 KB | 512 KB |
| Comptage SMX | — | 6 |
Performance théorique
| Taux de pixel | 29.60 GPixel/s | 24.77 GPixel/s |
|---|---|---|
| Taux de texture | 103.6 GTexel/s | 99.07 GTexel/s |
| FP32 (float) performance | 3.315 TFLOPS | 2.378 TFLOPS |
| FP64 (double) performance | 828.8 GFLOPS (1:4) | 99.07 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 275 mm 10.8 inches | 241 mm 9.5 inches |
| Taille | 111 mm 4.4 inches | — |
| Taille | 38 mm 1.5 inches | — |
| TDP | 200 W | 170 W |
| Suggestions pour le PSU | 550 W | 450 W |
| Sorties | 1x DVI1x HDMI2x mini-DisplayPort | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | 2x 6-pin | 2x 6-pin |
| Board number | C386 | P2004 |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 5.1 | 5.1 |
| CUDA | — | 3.0 |