AMD Radeon HD 7870 GHz Edition vs AMD Radeon RX 550
Processeur graphique
| Nom du GPU | Pitcairn | Lexa |
|---|---|---|
| GPU variant | Pitcairn XT (215-0828047) | Lexa PRO (215-0904018) |
| Architecture | GCN 1.0 | GCN 4.0 |
| Fonderie | TSMC | GlobalFoundries |
| Taille du processus | 28 nm | 14 nm |
| Transistors | 2,800 million | 2,200 million |
| Taille des matrices | 212 mm² | 103 mm² |
Carte graphique
| Date de publication | Mar 5th, 2012 | Apr 20th, 2017 |
|---|---|---|
| Génération | Southern Islands | Polaris |
| Production | End-of-life | End-of-life |
| Prix de lancement | 349 USD | 79 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
| Critiques | 95 in our database | — |
| Prédécesseur | Northern Islands | Arctic Islands |
| Successeur | Sea Islands | Vega |
Vitesse clock
| GPU clock | 1000 MHz | — |
|---|---|---|
| Mémoire clock | 1200 MHz 4.8 Gbps effective | 1750 MHz 7 Gbps effective |
| Base clock | — | 1100 MHz |
| Boost clock | — | 1183 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 256 bit | 128 bit |
| Bande passante | 153.6 GB/s | 112.0 GB/s |
Render Config
| Shading units | 1280 | 512 |
|---|---|---|
| TMUs | 80 | 32 |
| ROPs | 32 | 16 |
| Compute units | 20 | 8 |
| Cache L1 | 16 KB (per CU) | 16 KB (per CU) |
| Cache L2 | 512 KB | 512 KB |
Performance théorique
| Taux de pixel | 32.00 GPixel/s | 18.93 GPixel/s |
|---|---|---|
| Taux de texture | 80.00 GTexel/s | 37.86 GTexel/s |
| FP32 (float) performance | 2.560 TFLOPS | 1,211 GFLOPS |
| FP64 (double) performance | 160.0 GFLOPS (1:16) | 75.71 GFLOPS (1:16) |
| FP16 (half) performance | — | 1,211 GFLOPS (1:1) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 241 mm 9.5 inches | 145 mm 5.7 inches |
| TDP | 175 W | 50 W |
| Suggestions pour le PSU | 450 W | 250 W |
| Sorties | 1x DVI1x HDMI2x mini-DisplayPort | 1x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | 2x 6-pin | None |
| Board number | C401-47 | D090-01 |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (12_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 2.1 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 5.1 | 6.4 |