AMD Radeon HD 6670 vs NVIDIA GeForce GTX 670
Processeur graphique
| Nom du GPU | Turks | GK104 |
|---|---|---|
| GPU variant | Turks XT (215-0803000) | GK104-325-A2 |
| Architecture | TeraScale 2 | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 28 nm |
| Transistors | 716 million | 3,540 million |
| Taille des matrices | 118 mm² | 294 mm² |
Carte graphique
| Date de publication | Apr 19th, 2011 | May 10th, 2012 |
|---|---|---|
| Génération | Northern Islands | GeForce 600 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 99 USD | 399 USD |
| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Critiques | 35 in our database | 108 in our database |
| Prédécesseur | Evergreen | GeForce 500 |
| Successeur | Southern Islands | GeForce 700 |
Vitesse clock
| GPU clock | 800 MHz | — |
|---|---|---|
| Mémoire clock | 1000 MHz 4 Gbps effective | 1502 MHz 6 Gbps effective |
| Base clock | — | 915 MHz |
| Boost clock | — | 980 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 64.00 GB/s | 192.3 GB/s |
Render Config
| Shading units | 480 | 1344 |
|---|---|---|
| TMUs | 24 | 112 |
| ROPs | 8 | 32 |
| Compute units | 6 | — |
| Cache L1 | 8 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 256 KB | 512 KB |
| Comptage SMX | — | 7 |
Performance théorique
| Taux de pixel | 6.400 GPixel/s | 27.44 GPixel/s |
|---|---|---|
| Taux de texture | 19.20 GTexel/s | 109.8 GTexel/s |
| FP32 (float) performance | 768.0 GFLOPS | 2.634 TFLOPS |
| FP64 (double) performance | — | 109.8 GFLOPS (1:24) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | 241 mm 9.5 inches |
| TDP | 66 W | 170 W |
| Suggestions pour le PSU | 250 W | 450 W |
| Sorties | 1x DVI1x HDMI1x VGA | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | 2x 6-pin |
| Board number | C334 | P2004 |
| Taille | — | 111 mm 4.4 inches |
| Taille | — | 38 mm 1.5 inches |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.4 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | — | 1.1 |
| Shader model | 5.0 | 5.1 |
| CUDA | — | 3.0 |