AMD Radeon 550X 640SP vs NVIDIA GeForce GTX 285 Mac Edition
Processeur graphique
| Nom du GPU | Lexa | GT200B |
|---|---|---|
| GPU variant | Lexa PRO (215-0904018) | G200-350-B3 |
| Architecture | GCN 4.0 | Tesla 2.0 |
| Fonderie | GlobalFoundries | TSMC |
| Taille du processus | 14 nm | 55 nm |
| Transistors | 2,200 million | 1,400 million |
| Taille des matrices | 103 mm² | 470 mm² |
Carte graphique
| Date de publication | Apr 11th, 2018 | Jan 15th, 2009 |
|---|---|---|
| Génération | Polaris | GeForce 200 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
| Prédécesseur | Polaris | GeForce 9 |
| Successeur | Vega | GeForce 400 |
| Critiques | — | 88 in our database |
Vitesse clock
| Base clock | 1019 MHz | — |
|---|---|---|
| Boost clock | 1071 MHz | — |
| Mémoire clock | 1500 MHz 6 Gbps effective | 1242 MHz 2.5 Gbps effective |
| GPU clock | — | 648 MHz |
| Shader clock | — | 1476 MHz |
Mémoire
| Taille de la mémoire | 4 GB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR3 |
| Bus mémoire | 64 bit | 512 bit |
| Bande passante | 48.00 GB/s | 159.0 GB/s |
Render Config
| Shading units | 640 | 240 |
|---|---|---|
| TMUs | 40 | 80 |
| ROPs | 16 | 32 |
| Compute units | 10 | — |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 256 KB | 256 KB |
| Comptage SM | — | 30 |
Performance théorique
| Taux de pixel | 17.14 GPixel/s | 20.74 GPixel/s |
|---|---|---|
| Taux de texture | 42.84 GTexel/s | 51.84 GTexel/s |
| FP16 (half) performance | 1,371 GFLOPS (1:1) | — |
| FP32 (float) performance | 1,371 GFLOPS | 708.5 GFLOPS |
| FP64 (double) performance | 85.68 GFLOPS (1:16) | 88.56 GFLOPS (1:8) |
Board Design
| Taille Slot | IGP | Dual-slot |
|---|---|---|
| TDP | 50 W | 204 W |
| Suggestions pour le PSU | 250 W | 550 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 2x DVI1x S-Video |
| Connecteurs de puissance | None | 2x 6-pin |
| Longueur | — | 267 mm 10.5 inches |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 4.6 | 3.3 |
| OpenCL | 2.1 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.4 | 4.0 |
| CUDA | — | 1.3 |