AMD Playstation 4 Pro GPU vs NVIDIA GeForce RTX 3050 Ti Mobile
Processeur graphique
| Nom du GPU | Neo | GA106 |
|---|---|---|
| GPU variant | CXD90044GB | — |
| Architecture | GCN 2.0 | Ampere |
| Fonderie | TSMC | Samsung |
| Taille du processus | 16 nm | 8 nm |
| Transistors | 5,700 million | 13,250 million |
| Taille des matrices | 322 mm² | 276 mm² |
Carte graphique
| Date de publication | Nov 10th, 2016 | — |
|---|---|---|
| Génération | Console GPU | — |
| Production | End-of-life | — |
| Prix de lancement | 399 USD | — |
| Bus interface | IGP | — |
Vitesse clock
| GPU clock | 911 MHz | — |
|---|---|---|
| Mémoire clock | 1700 MHz 6.8 Gbps effective | 1500 MHz 12 Gbps effective |
| Base clock | — | 735 MHz |
| Boost clock | — | 1035 MHz |
Mémoire
| Taille de la mémoire | 8 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 256 bit | 128 bit |
| Bande passante | 217.6 GB/s | 192.0 GB/s |
Render Config
| Shading units | 2304 | 2560 |
|---|---|---|
| TMUs | 144 | 80 |
| ROPs | 32 | 48 |
| Compute units | 36 | — |
| Comptage SM | — | 20 |
| Tensor cores | — | 80 |
| RT cores | — | 20 |
| Cache L1 | — | 128 KB (per SM) |
| Cache L2 | — | 2 MB |
Performance théorique
| Taux de pixel | 29.15 GPixel/s | 49.68 GPixel/s |
|---|---|---|
| Taux de texture | 131.2 GTexel/s | 82.80 GTexel/s |
| FP16 (half) performance | 8.396 TFLOPS (2:1) | 5.299 TFLOPS (1:1) |
| FP32 (float) performance | 4.198 TFLOPS | 5.299 TFLOPS |
| FP64 (double) performance | — | 82.80 GFLOPS (1:64) |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| Longueur | 327 mm 12.9 inches | — |
| Taille | 295 mm 11.6 inches | — |
| Taille | 55 mm 2.2 inches | — |
| Poids | 3.3 kg (7.3 lbs) | — |
| TDP | 150 W | 75 W |
| Suggestions pour le PSU | 350 W | — |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
Caractéristiques graphiques
| DirectX | — | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| Shader model | 6.0 | 6.6 |
| CUDA | — | 8.6 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | May 11th, 2021 |
|---|---|---|
| gpu.details.availability | — | 2021 |
| Génération | — | GeForce 30 Mobile |
| Prédécesseur | — | GeForce 20 Mobile |
| Production | — | Active |
| Bus interface | — | PCIe 4.0 x16 |