AMD FirePro 2270 PCIe x1 vs NVIDIA GeForce FX 5600
Processeur graphique
| Nom du GPU | Cedar | NV31 |
|---|---|---|
| GPU variant | Cedar WS | 5600 |
| Architecture | TeraScale 2 | Rankine |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 130 nm |
| Transistors | 292 million | 80 million |
| Taille des matrices | 59 mm² | 121 mm² |
Carte graphique
| Date de publication | Jan 31st, 2011 | Mar 6th, 2003 |
|---|---|---|
| Génération | FirePro Multi-View | GeForce FX |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x1 | AGP 8x |
| Critiques | — | 2 in our database |
| Prédécesseur | — | GeForce 4 Ti |
| Successeur | — | GeForce 6 AGP |
Vitesse clock
| GPU clock | 600 MHz | 325 MHz |
|---|---|---|
| Mémoire clock | 600 MHz 1200 Mbps effective | 250 MHz 500 Mbps effective |
Mémoire
| Taille de la mémoire | 512 MB | 128 MB |
|---|---|---|
| Type de mémoire | GDDR3 | DDR |
| Bus mémoire | 64 bit | 128 bit |
| Bande passante | 9.600 GB/s | 8.000 GB/s |
Render Config
| Shading units | 80 | — |
|---|---|---|
| TMUs | 8 | 4 |
| ROPs | 4 | 4 |
| Compute units | 1 | — |
| Cache L1 | 8 KB (per CU) | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 4 |
| Vertex shaders | — | 2 |
Performance théorique
| Taux de pixel | 2.400 GPixel/s | 1.300 GPixel/s |
|---|---|---|
| Taux de texture | 4.800 GTexel/s | 1.300 GTexel/s |
| FP32 (float) performance | 96.00 GFLOPS | — |
| Vertex rate | — | 162.5 MVertices/s |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 170 mm 6.7 inches | — |
| Taille | 69 mm 2.7 inches | — |
| TDP | 15 W | 37 W |
| Suggestions pour le PSU | 200 W | 200 W |
| Sorties | 1x DMS-59 | 1x DVI1x VGA1x S-Video |
| Connecteurs de puissance | None | None |
| Board number | C320 | — |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 9.0a |
|---|---|---|
| OpenGL | 4.4 | 2.0 |
| OpenCL | 1.2 | — |
| Vulkan | — | — |
| Shader model | 5.0 | — |
| Pixel shader | — | 2.0a |
| Vertex shader | — | 2.0a |