AMD Radeon R9 290 vs NVIDIA Quadro K6000
Graphics Processor
| GPU model | Hawaii | GK110B |
|---|---|---|
| GPU variant | Hawaii PRO (215-0852020) | GK110-890-B1 |
| Architecture | GCN 2.0 | Kepler |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 28 nm |
| Number of transistors | 6,200 million | 7,080 million |
| Die size | 438 mm² | 561 mm² |
Graphics Card
| Release date | Nov 5th, 2013 | Jul 23rd, 2013 |
|---|---|---|
| Generation | Volcanic Islands | Quadro |
| Production | End-of-life | End-of-life |
| Launch price | 399 USD | 5,265 USD |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 69 in our database | 26 in our database |
| Predecessor | Sea Islands | — |
| Successor | Pirate Islands | — |
Clocks
| GPU clock | 947 MHz | — |
|---|---|---|
| Memory clock | 1250 MHz 5 Gbps effective | 1502 MHz 6 Gbps effective |
| Base clock | — | 797 MHz |
| Boost clock | — | 902 MHz |
Memory Configuration
| Memory size | 4 GB | 12 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 512 bit | 384 bit |
| Bandwidth | 320.0 GB/s | 288.4 GB/s |
Render Configuration
| Shading units | 2560 | 2880 |
|---|---|---|
| TMUs | 160 | 240 |
| ROPs | 64 | 48 |
| Compute units | 40 | — |
| Cache L1 | 16 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 1024 KB | 1536 KB |
| SMX count | — | 15 |
Performance
| Pixel rate | 60.61 GPixel/s | 54.12 GPixel/s |
|---|---|---|
| Texture rate | 151.5 GTexel/s | 216.5 GTexel/s |
| FP32 (float) performance | 4.849 TFLOPS | 5.196 TFLOPS |
| FP64 (double) performance | 606.1 GFLOPS (1:8) | 1.732 TFLOPS (1:3) |
Dimensions & Outputs
| Slot width | Dual-slot | Dual-slot |
|---|---|---|
| Length | 275 mm 10.8 inches | 267 mm 10.5 inches |
| Width | 109 mm 4.3 inches | 111 mm 4.4 inches |
| Height | 36 mm 1.4 inches | — |
| TDP | 275 W | 225 W |
| Suggested PSU | 600 W | 550 W |
| Outputs | 2x DVI1x HDMI1x DisplayPort | 2x DVI2x DisplayPort |
| Power connectors | 1x 6-pin + 1x 8-pin | 2x 6-pin |
| Board number | C671-57 | P2081 SKU 500 |
API Support & Features
| DirectX | 12 (12_0) | 12 (11_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 6.3 | 5.1 |
| CUDA | — | 3.5 |