AMD Radeon R7 260X vs NVIDIA Quadro P600
Graphics Processor
| GPU model | Bonaire | GP107 |
|---|---|---|
| GPU variant | Bonaire XTX (215-0839097) | — |
| Architecture | GCN 2.0 | Pascal |
| Foundry | TSMC | Samsung |
| Manufacturing process | 28 nm | 14 nm |
| Number of transistors | 2,080 million | 3,300 million |
| Die size | 160 mm² | 132 mm² |
Graphics Card
| Release date | Oct 8th, 2013 | Feb 7th, 2017 |
|---|---|---|
| Generation | Volcanic Islands | Quadro |
| Production | End-of-life | End-of-life |
| Launch price | 139 USD | — |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 29 in our database | — |
| Predecessor | Sea Islands | — |
| Successor | Pirate Islands | — |
Clocks
| GPU clock | 1100 MHz | — |
|---|---|---|
| Memory clock | 1625 MHz 6.5 Gbps effective | 1002 MHz 4 Gbps effective |
| Base clock | — | 1329 MHz |
| Boost clock | — | 1557 MHz |
Memory Configuration
| Memory size | 2 GB | 2 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 104.0 GB/s | 64.13 GB/s |
Render Configuration
| Shading units | 896 | 384 |
|---|---|---|
| TMUs | 56 | 24 |
| ROPs | 16 | 16 |
| Compute units | 14 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SM) |
| Cache L2 | 256 KB | 1024 KB |
| SM count | — | 3 |
Performance
| Pixel rate | 17.60 GPixel/s | 24.91 GPixel/s |
|---|---|---|
| Texture rate | 61.60 GTexel/s | 37.37 GTexel/s |
| FP32 (float) performance | 1.971 TFLOPS | 1,196 GFLOPS |
| FP64 (double) performance | 123.2 GFLOPS (1:16) | 37.37 GFLOPS (1:32) |
| FP16 (half) performance | — | 18.68 GFLOPS (1:64) |
Dimensions & Outputs
| Slot width | Dual-slot | Single-slot |
|---|---|---|
| Length | 170 mm 6.7 inches | 150 mm 5.9 inches |
| TDP | 115 W | 40 W |
| Suggested PSU | 300 W | 200 W |
| Outputs | 2x DVI1x HDMI1x DisplayPort | 4x mini-DisplayPort |
| Power connectors | 1x 6-pin | None |
| Board number | C582 | PG212 SKU 501 |
| Width | — | 69 mm 2.7 inches |
API Support & Features
| DirectX | 12 (12_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.3 | 6.4 |
| CUDA | — | 6.1 |