NVIDIA Quadro P6000 vs NVIDIA Quadro RTX 5000
Grafikprozessor
| GPU Name | GP102 | TU104 |
|---|---|---|
| GPU Variante | GP102-875-A1 | TU104-875-A1 |
| Architektur | Pascal | Turing |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 16 nm | 12 nm |
| Transistoren | 11,800 million | 13,600 million |
| Chipgröße | 471 mm² | 545 mm² |
Grafikkarte
| Veröffentlichungsdatum | Oct 1st, 2016 | Aug 13th, 2018 |
|---|---|---|
| Generation | Quadro | Quadro |
| Produktion | End-of-life | Active |
| Originalpreis | 5,999 USD | 2,299 USD |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1506 MHz | 1620 MHz |
|---|---|---|
| Boost-Takt | 1645 MHz | 1815 MHz |
| Speicher-Taktung | 1127 MHz 9 Gbps effective | 1750 MHz 14 Gbps effective |
Speicher
| Speichergröße | 24 GB | 16 GB |
|---|---|---|
| Speichertyp | GDDR5X | GDDR6 |
| Speicherbus | 384 bit | 256 bit |
| Bandbreite | 432.8 GB/s | 448.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 3840 | 3072 |
|---|---|---|
| TMUs | 240 | 192 |
| ROPs | 96 | 64 |
| Anzahl SM | 30 | 48 |
| Cache L1 | 48 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 3 MB | 4 MB |
| Tensor Cores | — | 384 |
| RT-Kerne | — | 48 |
Theoretische Leistung
| Pixelrate | 157.9 GPixel/s | 116.2 GPixel/s |
|---|---|---|
| Texturrate | 394.8 GTexel/s | 348.5 GTexel/s |
| FP16 (half) Leistung | 197.4 GFLOPS (1:64) | 22.30 TFLOPS (2:1) |
| FP32 (float) Leistung | 12.63 TFLOPS | 11.15 TFLOPS |
| FP64 (double) Leistung | 394.8 GFLOPS (1:32) | 348.5 GFLOPS (1:32) |
Boarddesign
| Steckplatzbreite | Dual-slot | Dual-slot |
|---|---|---|
| Länge | 267 mm 10.5 inches | 267 mm 10.5 inches |
| Breite | 111 mm 4.4 inches | 111 mm 4.4 inches |
| TDP | 250 W | 230 W |
| Vorgeschlagenes Netzteil | 600 W | 550 W |
| Ausgabe | 1x DVI4x DisplayPort | 4x DisplayPort1x USB Type-C |
| Stromverbindung | 1x 6-pin + 1x 8-pin | 1x 6-pin + 1x 8-pin |
| Board-Nummer | PG611 SKU 500 | — |
Grafik-Features
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 7.5 |
| Shader-Modell | 6.4 | 6.6 |