NVIDIA GeForce RTX 3090 Ti vs NVIDIA RTX A4500
Grafikprozessor
| GPU Name | GA102 | GA102 |
|---|---|---|
| GPU Variante | GA102-350-A1 | — |
| Architektur | Ampere | Ampere |
| Hersteller | Samsung | Samsung |
| Prozessgröße | 8 nm | 8 nm |
| Transistoren | 28,300 million | 28,300 million |
| Chipgröße | 628 mm² | 628 mm² |
Grafikkarte
| Veröffentlichungsdatum | Unknown | Nov 23rd, 2021 |
|---|---|---|
| gpu.details.availability | 2022 | — |
| Generation | GeForce 30 | Quadro |
| Vorgänger | GeForce 20 | — |
| Produktion | Unreleased | Active |
| Originalpreis | 1,699 USD | — |
| Businterface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| Reviews | 55 in our database | — |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1560 MHz | 1050 MHz |
|---|---|---|
| Boost-Takt | 1860 MHz | 1650 MHz |
| Speicher-Taktung | 1325 MHz 21.2 Gbps effective | 2000 MHz 16 Gbps effective |
Speicher
| Speichergröße | 24 GB | 20 GB |
|---|---|---|
| Speichertyp | GDDR6X | GDDR6 |
| Speicherbus | 384 bit | 320 bit |
| Bandbreite | 1,018 GB/s | 640.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 10752 | 7168 |
|---|---|---|
| TMUs | 336 | 224 |
| ROPs | 112 | 96 |
| Anzahl SM | 84 | 56 |
| Tensor Cores | 336 | 224 |
| RT-Kerne | 84 | 56 |
| Cache L1 | 128 KB (per SM) | 128 KB (per SM) |
| Cache L2 | 6 MB | 6 MB |
Theoretische Leistung
| Pixelrate | 208.3 GPixel/s | 158.4 GPixel/s |
|---|---|---|
| Texturrate | 625.0 GTexel/s | 369.6 GTexel/s |
| FP16 (half) Leistung | 40.00 TFLOPS (1:1) | 23.65 TFLOPS (1:1) |
| FP32 (float) Leistung | 40.00 TFLOPS | 23.65 TFLOPS |
| FP64 (double) Leistung | 625.0 GFLOPS (1:64) | 739.2 GFLOPS (1:32) |
Boarddesign
| Steckplatzbreite | Triple-slot | Dual-slot |
|---|---|---|
| Länge | 336 mm 13.2 inches | 267 mm 10.5 inches |
| Breite | 140 mm 5.5 inches | 112 mm 4.4 inches |
| Höhe | 61 mm 2.4 inches | — |
| TDP | 450 W | 200 W |
| Vorgeschlagenes Netzteil | 850 W | 550 W |
| Ausgabe | 1x HDMI3x DisplayPort | 4x DisplayPort |
| Stromverbindung | 1x 12-pin | 1x 8-pin |
| Board-Nummer | PG132 SKU | — |
Grafik-Features
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 8.6 | 8.6 |
| Shader-Modell | 6.6 | 6.6 |