NVIDIA GeForce RTX 3080 Mobile vs NVIDIA Quadro P5200 Mobile
Grafikprozessor
| GPU Name | GA104 | GP104 |
|---|---|---|
| GPU Variante | GA104-775-A1 | — |
| Architektur | Ampere | Pascal |
| Hersteller | Samsung | TSMC |
| Prozessgröße | 8 nm | 16 nm |
| Transistoren | 17,400 million | 7,200 million |
| Chipgröße | 392 mm² | 314 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Jan 12th, 2021 | Feb 21st, 2018 |
|---|---|---|
| gpu.details.availability | Feb 2nd, 2021 | — |
| Generation | GeForce 30 Mobile | Quadro Mobile (Px200) |
| Vorgänger | GeForce 20 Mobile | — |
| Produktion | Active | End-of-life |
| Businterface | PCIe 4.0 x16 | MXM-B (3.0) |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1110 MHz | 1557 MHz |
|---|---|---|
| Boost-Takt | 1545 MHz | 1747 MHz |
| Speicher-Taktung | 1750 MHz 14 Gbps effective | 1804 MHz 7.2 Gbps effective |
Speicher
| Speichergröße | 8 GB | 16 GB |
|---|---|---|
| Speichertyp | GDDR6 | GDDR5 |
| Speicherbus | 256 bit | 256 bit |
| Bandbreite | 448.0 GB/s | 230.9 GB/s |
Render-Konfiguration
| Shading-Einheiten | 6144 | 2560 |
|---|---|---|
| TMUs | 192 | 160 |
| ROPs | 96 | 64 |
| Anzahl SM | 48 | 20 |
| Tensor Cores | 192 | — |
| RT-Kerne | 48 | — |
| Cache L1 | 128 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 4 MB | 2 MB |
Theoretische Leistung
| Pixelrate | 148.3 GPixel/s | 111.8 GPixel/s |
|---|---|---|
| Texturrate | 296.6 GTexel/s | 279.5 GTexel/s |
| FP16 (half) Leistung | 18.98 TFLOPS (1:1) | 139.8 GFLOPS (1:64) |
| FP32 (float) Leistung | 18.98 TFLOPS | 8.945 TFLOPS |
| FP64 (double) Leistung | 296.6 GFLOPS (1:64) | 279.5 GFLOPS (1:32) |
Boarddesign
| TDP | 115 W | 100 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Stromverbindung | None | None |
| Steckplatzbreite | — | MXM Module |
Grafik-Features
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 8.6 | 6.1 |
| Shader-Modell | 6.6 | 6.4 |