NVIDIA GeForce RTX 2070 vs NVIDIA Quadro P2200
Grafikprozessor
| GPU Name | TU106 | GP106 |
|---|---|---|
| GPU Variante | TU106-400A-A1 | — |
| Architektur | Turing | Pascal |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 12 nm | 16 nm |
| Transistoren | 10,800 million | 4,400 million |
| Chipgröße | 445 mm² | 200 mm² |
Grafikkarte
| Veröffentlichungsdatum | Oct 17th, 2018 | Jun 10th, 2019 |
|---|---|---|
| Generation | GeForce 20 | Quadro |
| Vorgänger | GeForce 10 | — |
| Produktion | Active | End-of-life |
| Originalpreis | 499 USD | — |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 73 in our database | — |
| Nachfolger | GeForce 30 | — |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1410 MHz | 1000 MHz |
|---|---|---|
| Boost-Takt | 1620 MHz | 1493 MHz |
| Speicher-Taktung | 1750 MHz 14 Gbps effective | 1251 MHz 10 Gbps effective |
Speicher
| Speichergröße | 8 GB | 5 GB |
|---|---|---|
| Speichertyp | GDDR6 | GDDR5X |
| Speicherbus | 256 bit | 160 bit |
| Bandbreite | 448.0 GB/s | 200.2 GB/s |
Render-Konfiguration
| Shading-Einheiten | 2304 | 1280 |
|---|---|---|
| TMUs | 144 | 80 |
| ROPs | 64 | 40 |
| Anzahl SM | 36 | 10 |
| Tensor Cores | 288 | — |
| RT-Kerne | 36 | — |
| Cache L1 | 64 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 4 MB | 1280 KB |
Theoretische Leistung
| Pixelrate | 103.7 GPixel/s | 59.72 GPixel/s |
|---|---|---|
| Texturrate | 233.3 GTexel/s | 119.4 GTexel/s |
| FP16 (half) Leistung | 14.93 TFLOPS (2:1) | 59.72 GFLOPS (1:64) |
| FP32 (float) Leistung | 7.465 TFLOPS | 3.822 TFLOPS |
| FP64 (double) Leistung | 233.3 GFLOPS (1:32) | 119.4 GFLOPS (1:32) |
Boarddesign
| Steckplatzbreite | Dual-slot | Single-slot |
|---|---|---|
| Länge | 229 mm 9 inches | 201 mm 7.9 inches |
| Breite | 113 mm 4.4 inches | 111 mm 4.4 inches |
| Höhe | 35 mm 1.4 inches | — |
| TDP | 175 W | 75 W |
| Vorgeschlagenes Netzteil | 450 W | 250 W |
| Ausgabe | 1x DVI1x HDMI2x DisplayPort1x USB Type-C | 4x DisplayPort |
| Stromverbindung | 1x 8-pin | None |
| Board-Nummer | PG160 SKU 52 | PG410 SKU 502 |
Grafik-Features
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.5 | 6.1 |
| Shader-Modell | 6.6 | 6.4 |