NVIDIA GeForce MX350 vs NVIDIA GeForce RTX 2060 Mobile
Grafikprozessor
| GPU Name | GP107 | TU106 |
|---|---|---|
| GPU Variante | GP107-670-A1 (N17S-G5-A1) | N18E-G1-KD-A1 |
| Architektur | Pascal | Turing |
| Hersteller | Samsung | TSMC |
| Prozessgröße | 14 nm | 12 nm |
| Transistoren | 3,300 million | 10,800 million |
| Chipgröße | 132 mm² | 445 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Feb 10th, 2020 | Jan 29th, 2019 |
|---|---|---|
| Generation | GeForce MX (3xx) | GeForce 20 Mobile |
| Produktion | End-of-life | Active |
| Businterface | PCIe 3.0 x4 | PCIe 3.0 x16 |
| Vorgänger | — | GeForce 10 Mobile |
| Nachfolger | — | GeForce 30 Mobile |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1354 MHz | 960 MHz |
|---|---|---|
| Boost-Takt | 1468 MHz | 1200 MHz |
| Speicher-Taktung | 1752 MHz 7 Gbps effective | 1750 MHz 14 Gbps effective |
Speicher
| Speichergröße | 2 GB | 6 GB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR6 |
| Speicherbus | 64 bit | 192 bit |
| Bandbreite | 56.06 GB/s | 336.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 640 | 1920 |
|---|---|---|
| TMUs | 32 | 120 |
| ROPs | 16 | 48 |
| Anzahl SM | 5 | 30 |
| Cache L1 | 48 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 512 KB | 3 MB |
| Tensor Cores | — | 240 |
| RT-Kerne | — | 30 |
Theoretische Leistung
| Pixelrate | 23.49 GPixel/s | 57.60 GPixel/s |
|---|---|---|
| Texturrate | 46.98 GTexel/s | 144.0 GTexel/s |
| FP16 (half) Leistung | 29.36 GFLOPS (1:64) | 9.216 TFLOPS (2:1) |
| FP32 (float) Leistung | 1.879 TFLOPS | 4.608 TFLOPS |
| FP64 (double) Leistung | 58.72 GFLOPS (1:32) | 144.0 GFLOPS (1:32) |
Boarddesign
| TDP | 20 W | 115 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Stromverbindung | None | None |
| Steckplatzbreite | — | MXM Module |
| Board-Nummer | — | E4914 SKU 30 |
Grafik-Features
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 7.5 |
| Shader-Modell | 6.4 | 6.6 |