NVIDIA GeForce GTX 670MX vs NVIDIA Quadro RTX 5000 Mobile Refresh
Grafikprozessor
| GPU Name | GK104 | TU104B |
|---|---|---|
| GPU Variante | N13E-GR-A2 | — |
| Architektur | Kepler | Turing |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 28 nm | 12 nm |
| Transistoren | 3,540 million | 13,600 million |
| Chipgröße | 294 mm² | 545 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Oct 1st, 2012 | Jun 8th, 2020 |
|---|---|---|
| Generation | GeForce 600M | Quadro Mobile (Tx000) |
| Produktion | End-of-life | Active |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Vorgänger | GeForce 500M | — |
| Nachfolger | GeForce 700M | — |
Takt-Geschwindigkeiten
| GPU-Taktung | 601 MHz | — |
|---|---|---|
| Speicher-Taktung | 700 MHz 2.8 Gbps effective | 1750 MHz 14 Gbps effective |
| Basis-Taktfrequenz | — | 1035 MHz |
| Boost-Takt | — | 1545 MHz |
Speicher
| Speichergröße | 3 GB | 16 GB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR6 |
| Speicherbus | 192 bit | 256 bit |
| Bandbreite | 67.20 GB/s | 448.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 960 | 3072 |
|---|---|---|
| TMUs | 80 | 192 |
| ROPs | 24 | 64 |
| Anzahl SMX | 5 | — |
| Cache L1 | 16 KB (per SMX) | 64 KB (per SM) |
| Cache L2 | 384 KB | 4 MB |
| Anzahl SM | — | 48 |
| Tensor Cores | — | 384 |
| RT-Kerne | — | 48 |
Theoretische Leistung
| Pixelrate | 12.02 GPixel/s | 98.88 GPixel/s |
|---|---|---|
| Texturrate | 48.08 GTexel/s | 296.6 GTexel/s |
| FP32 (float) Leistung | 1,154 GFLOPS | 9.492 TFLOPS |
| FP64 (double) Leistung | 48.08 GFLOPS (1:24) | 296.6 GFLOPS (1:32) |
| FP16 (half) Leistung | — | 18.98 TFLOPS (2:1) |
Boarddesign
| TDP | 75 W | 110 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Steckplatzbreite | — | IGP |
| Stromverbindung | — | None |
Grafik-Features
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.0 | 7.5 |
| Shader-Modell | 5.1 | 6.6 |