NVIDIA GeForce GTX 1650 Mobile vs NVIDIA GeForce RTX 2070 SUPER Mobile
Grafikprozessor
| GPU Name | TU117 | TU104 |
|---|---|---|
| GPU Variante | N18P-G61-MP2 | N18E-G2R |
| Architektur | Turing | Turing |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 12 nm | 12 nm |
| Transistoren | 4,700 million | 13,600 million |
| Chipgröße | 200 mm² | 545 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Apr 15th, 2020 | Apr 2nd, 2020 |
|---|---|---|
| Generation | GeForce 16 Mobile | GeForce 20 Mobile |
| Produktion | Active | Active |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 44 in our database | — |
| Vorgänger | — | GeForce 10 Mobile |
| Nachfolger | — | GeForce 30 Mobile |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1380 MHz | 1140 MHz |
|---|---|---|
| Boost-Takt | 1515 MHz | 1380 MHz |
| Speicher-Taktung | 1500 MHz 12000 MHz effective | 1750 MHz 14 Gbps effective |
Speicher
| Speichergröße | 4 GB | 8 GB |
|---|---|---|
| Speichertyp | GDDR6 | GDDR6 |
| Speicherbus | 128 bit | 256 bit |
| Bandbreite | 192.0 GB/s | 448.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 1024 | 2560 |
|---|---|---|
| TMUs | 64 | 160 |
| ROPs | 32 | 64 |
| Anzahl SM | 16 | 40 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 1024 KB | 4 MB |
| Tensor Cores | — | 320 |
| RT-Kerne | — | 40 |
Theoretische Leistung
| Pixelrate | 48.48 GPixel/s | 88.32 GPixel/s |
|---|---|---|
| Texturrate | 96.96 GTexel/s | 220.8 GTexel/s |
| FP16 (half) Leistung | 6.205 TFLOPS (2:1) | 14.13 TFLOPS (2:1) |
| FP32 (float) Leistung | 3.103 TFLOPS | 7.066 TFLOPS |
| FP64 (double) Leistung | 96.96 GFLOPS (1:32) | 220.8 GFLOPS (1:32) |
Boarddesign
| TDP | 50 W | 115 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Stromverbindung | None | None |
| Steckplatzbreite | — | IGP |
| Board-Nummer | — | E4914 SKU 11 |
Grafik-Features
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.140 | 1.2 |
| CUDA | 7.5 | 7.5 |
| Shader-Modell | 6.5 | 6.6 |