NVIDIA GeForce G210M vs NVIDIA GeForce Go 7600
Grafikprozessor
| GPU Name | GT218 | G73 |
|---|---|---|
| GPU Variante | N10M-GS | GF-GO7600-N-A2 |
| Architektur | Tesla 2.0 | Curie |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 40 nm | 90 nm |
| Transistoren | 260 million | 177 million |
| Chipgröße | 57 mm² | 125 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Jun 15th, 2009 | Mar 1st, 2006 |
|---|---|---|
| Generation | GeForce 200M | GeForce Go 7 (Go 7000) |
| Produktion | End-of-life | End-of-life |
| Businterface | PCIe 2.0 x16 | PCIe 1.0 x16 |
| Reviews | 2 in our database | — |
| Vorgänger | GeForce 100M | GeForce Go 6 |
| Nachfolger | GeForce 300M | GeForce 8M |
Takt-Geschwindigkeiten
| GPU-Taktung | 625 MHz | 450 MHz |
|---|---|---|
| Shader-Taktung | 1500 MHz | — |
| Speicher-Taktung | 800 MHz 1600 Mbps effective | 350 MHz 700 Mbps effective |
Speicher
| Speichergröße | 512 MB | 256 MB |
|---|---|---|
| Speichertyp | GDDR3 | GDDR3 |
| Speicherbus | 64 bit | 128 bit |
| Bandbreite | 12.80 GB/s | 11.20 GB/s |
Render-Konfiguration
| Shading-Einheiten | 16 | — |
|---|---|---|
| TMUs | 8 | 8 |
| ROPs | 4 | 8 |
| Anzahl SM | 2 | — |
| Cache L2 | 32 KB | — |
| Pixelshader | — | 8 |
| Vertex-Shader | — | 4 |
Theoretische Leistung
| Pixelrate | 2.500 GPixel/s | 3.600 GPixel/s |
|---|---|---|
| Texturrate | 5.000 GTexel/s | 3.600 GTexel/s |
| FP32 (float) Leistung | 48.00 GFLOPS | — |
| Vertex-Rate | — | 450.0 MVertices/s |
Boarddesign
| TDP | 14 W | unknown |
|---|---|---|
| Ausgabe | No outputs | No outputs |
Grafik-Features
| DirectX | 11.1 (10_1) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.1 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 1.2 | — |
| Shader-Modell | 4.1 | 3.0 |