NVIDIA GeForce 410M vs NVIDIA GeForce Go 7900 GTX
Grafikprozessor
| GPU Name | GF119 | G71 |
|---|---|---|
| GPU Variante | N12M-GS | — |
| Architektur | Fermi 2.0 | Curie |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 40 nm | 90 nm |
| Transistoren | 292 million | 278 million |
| Chipgröße | 79 mm² | 196 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Jan 5th, 2011 | Apr 18th, 2006 |
|---|---|---|
| Generation | GeForce 400M | GeForce Go 7 (Go 7000) |
| Produktion | End-of-life | End-of-life |
| Businterface | PCIe 2.0 x16 | PCIe 1.0 x16 |
| Reviews | 2 in our database | — |
| Vorgänger | GeForce 300M | GeForce Go 6 |
| Nachfolger | GeForce 500M | GeForce 8M |
Takt-Geschwindigkeiten
| GPU-Taktung | 574 MHz | 500 MHz |
|---|---|---|
| Shader-Taktung | 1147 MHz | — |
| Speicher-Taktung | 800 MHz 1600 Mbps effective | 600 MHz 1200 Mbps effective |
Speicher
| Speichergröße | 512 MB | 512 MB |
|---|---|---|
| Speichertyp | DDR3 | GDDR3 |
| Speicherbus | 64 bit | 256 bit |
| Bandbreite | 12.80 GB/s | 38.40 GB/s |
Render-Konfiguration
| Shading-Einheiten | 48 | — |
|---|---|---|
| TMUs | 8 | 24 |
| ROPs | 4 | 16 |
| Anzahl SM | 1 | — |
| Cache L1 | 64 KB (per SM) | — |
| Cache L2 | 128 KB | — |
| Pixelshader | — | 24 |
| Vertex-Shader | — | 8 |
Theoretische Leistung
| Pixelrate | 1.148 GPixel/s | 8.000 GPixel/s |
|---|---|---|
| Texturrate | 4.592 GTexel/s | 12.00 GTexel/s |
| FP32 (float) Leistung | 110.1 GFLOPS | — |
| FP64 (double) Leistung | 9.176 GFLOPS (1:12) | — |
| Vertex-Rate | — | 1.000 GVertices/s |
Boarddesign
| TDP | 12 W | 45 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Steckplatzbreite | — | MXM Module |
| Stromverbindung | — | None |
| Board-Nummer | — | P469 |
Grafik-Features
| DirectX | 12 (11_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 4.6 | 2.1 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 2.1 | — |
| Shader-Modell | 5.1 | 3.0 |