Intel Iris Xe Graphics G7 96EU vs NVIDIA GeForce 6100
Grafikprozessor
| GPU Name | Tiger Lake GT2 | C51 |
|---|---|---|
| Architektur | Generation 12.1 | Curie |
| Hersteller | Intel | — |
| Prozessgröße | 10 nm | 90 nm |
| Transistoren | unknown | unknown |
| Chipgröße | 146 mm² | unknown |
Integrierter Grafikprozessor
| Veröffentlichungsdatum | Sep 2nd, 2020 | Oct 11th, 2004 |
|---|---|---|
| Generation | Iris Xe Graphics-M (Tiger Lake) | GeForce 6 IGP |
| Produktion | Active | End-of-life |
| Businterface | Ring Bus | PCI |
| Reviews | 1 in our database | — |
| Vorgänger | — | GeForce 4 MX IGP |
| Nachfolger | — | GeForce 7 IGP |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 300 MHz | — |
|---|---|---|
| Boost-Takt | 1100 MHz | — |
| Speicher-Taktung | System Shared | System Shared |
| GPU-Taktung | — | 425 MHz |
Speicher
| Speichergröße | System Shared | System Shared |
|---|---|---|
| Speichertyp | System Shared | System Shared |
| Speicherbus | System Shared | System Shared |
| Bandbreite | System Dependent | System Dependent |
Render-Konfiguration
| Shading-Einheiten | 768 | — |
|---|---|---|
| TMUs | 48 | 1 |
| ROPs | 24 | 1 |
| Execution Units | 96 | — |
| Cache L2 | 1024 KB | — |
| gpu.details.l3-cache | 3.75 MB | — |
| Pixelshader | — | 2 |
| Vertex-Shader | — | 1 |
Theoretische Leistung
| Pixelrate | 26.40 GPixel/s | 425.0 MPixel/s |
|---|---|---|
| Texturrate | 52.80 GTexel/s | 425.0 MTexel/s |
| FP16 (half) Leistung | 3.379 TFLOPS (2:1) | — |
| FP32 (float) Leistung | 1.690 TFLOPS | — |
| FP64 (double) Leistung | 422.4 GFLOPS (1:4) | — |
| Vertex-Rate | — | 106.3 MVertices/s |
Boarddesign
| Steckplatzbreite | IGP | IGP |
|---|---|---|
| TDP | 15 W | unknown |
| Ausgabe | No outputs | No outputs |
Grafik-Features
| DirectX | 12 (12_1) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 4.6 | 2.1 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| Shader-Modell | 6.4 | 3.0 |